Evercade 04: Interplay Collection 1

A collection of classic Interplay games for Blaze’s Evercade retro gaming handheld.


Games included

Earthworm Jim
Clayfighter
Boogerman
BattleChess
Incantation
Titan


Articles about Evercade 04: Interplay Collection 1

Boogerman: It’s Easy Being Green - It’s easy to write off Boogerman: A Pick and Flick Adventure as a product of its time that’s not worth bothering with today. A 16-bit mascot platformer from ’90s Interplay featuring deliberate grossout humour and “attitude”? Hmm. Not what we might call a winning combination… at least if prejudice is to be believed I must … Continue reading Boogerman: It’s Easy Being Green
Evercade A to Z: Incantation - Late-era releases on a console are always interesting to look at, because they can often provide a tantalising glimpse of what the hardware was really capable of. Titus’ Incantation certainly proved beyond doubt that the dear old 16-bit Super NES was more than capable of beautifully presented games with stunning pixel art, lovely big sprites with lots … Continue reading Evercade A to Z: Incantation
Earthworm Jim: Shiny, Groovy People - Earthworm Jim is, for many people, a defining game of the 16-bit home console era. Perhaps not in quite the same way as titles like Super Mario World and Sonic the Hedgehog, but it’s definitely a title people look back on fondly. Probably the main reason for its enduring appeal is its incredible animation, which … Continue reading Earthworm Jim: Shiny, Groovy People
Titan: Break Out, In and All Around - How do you improve on a classic formula? It’s a question many artists have explored over the years, and an easy answer for a lot of them seems to be “add more stuff”. Atari’s Breakout is an immensely influential game, which subsequently begat Taito’s wonderful Arkanoid and all manner of other imitators from over the years. French developer Titus … Continue reading Titan: Break Out, In and All Around
Incantation: Having a Wizard Time - Nintendo’s widely beloved Super NES continued to get new games long after the Sony PlayStation and its rivals had brought in the “next generation” of gaming in 1994. As you might expect, many of these titles from the latter days of the 16-bit era have very much flown under the radar over the years, and … Continue reading Incantation: Having a Wizard Time

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