We rejoin the four Warriors of Light as they find their title contested: it seems that four eccentric old men also claim they are the warriors of legend!
As you might expect, it doesn’t take long for the real Warriors of the Light to prove themselves — but being thoroughly all-round decent people, they don’t hold it against the silly old buggers.
From here, it’s onward to track down the next of the crystals, but there’s a frustratingly inconvenient swamp in the way. Only one thing for it, clearly: Levigrass shoes!
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It’s time for a whole new Final Fantasy — this time the third installment in its PSP incarnation, itself based off the Nintendo DS remake by Matrix Software.
I was all set to start recording these on actual hardware (PlayStation TV in the case of the PSP titles) but regrettably I discovered that Square Enix of Europe has been… less than fastidious in keeping their back catalogue updated with PSTV support, so we’re emulating again, I’m afraid — and we will be when FFIV rolls around, too, since that doesn’t work here in Europe either!
Ah well. It’s the game itself that matters, and Final Fantasy III is certainly an interesting and important installment in the series, so let’s get started on a whole new journey. And don’t forget to subscribe on YouTube to stay up to date with the Final Fantasy Marathon and all my other series!
Oh dear. It had to happen sooner or later, didn’t it? And Final Fantasy veterans will be unsurprised to hear that it happened in the Marsh Cave.
The Marsh Cave is probably the first “real” dungeon that you encounter in Final Fantasy I, and its main challenge is one of endurance: it’s quite long and branches off in two different directions, so getting everything in a single expedition is challenging. Not impossible, but still challenging.
Sometimes bad things happen. But we can learn from them and try again…