The Legend of Zelda: Breath of the Wild

A significant reboot for Nintendo’s long-running The Legend of Zelda series, casting hero Link into a vast open world as he attempts to uncover the truth of his own past — and that of Calamity Ganon.


Developer: Nintendo
Publisher: Nintendo
Available on: Switch, Wii U


The Zelda Diaries

The Zelda Diaries: Part 1 – A New Beginning - I’ve had The Legend of Zelda: Breath of the Wild sitting on my backlog for a long time now, and I’ve been trying to work out the best way to cover it, because I knew that I definitely wanted to cover it in one form or another. Was a Cover Game feature right for it? … Continue reading The Zelda Diaries: Part 1 – A New Beginning
The Zelda Diaries: Part 2 – Toys of the Trade - One key way in which Breath of the Wild differs from its predecessors in the Legend of Zelda series is in how it handles protagonist Link’s core abilities. In past Zelda games, Link would typically (though not always) gradually acquire a selection of useful items over the course of his adventure, and in most cases these would … Continue reading The Zelda Diaries: Part 2 – Toys of the Trade
The Zelda Diaries: Part 3 – I Wonder What’s Over There - “I wonder what’s over there” has been an aspect of game design that creators of open world games have been grappling with for some time now. Ideally, when playing an open world game, the player should be able to find a definitive answer to “I wonder what’s over there” simply by… well, going there. “You … Continue reading The Zelda Diaries: Part 3 – I Wonder What’s Over There
The Zelda Diaries: Part 4 – Peace and Quiet - I’m not an especially active or outdoorsy type… but I’ve always enjoyed the atmosphere of being out in nature. You know, so long as it isn’t trying to bite, sting, cut, burn, poison crush or otherwise bring me to harm in one way or another. Some of my fondest memories are from childhood, when I … Continue reading The Zelda Diaries: Part 4 – Peace and Quiet
The Zelda Diaries: Part 5 – Indoor Play - We’ve already seen numerous ways in which The Legend of Zelda: Breath of the Wild distinguishes itself from its illustrious predecessors, but one of the more controversial changes for some was how it handled “dungeons”. Rather than unfolding through a progression of discrete, large, self-contained dungeons that become more challenging as the game progresses, Breath … Continue reading The Zelda Diaries: Part 5 – Indoor Play
The Zelda Diaries: Part 6 – A Beast of a Time - Last time, we talked about how Breath of the Wild makes use of its shrines as a short-form, handheld-friendly take on the Zelda series’ dungeoneering. There’s another major part of the game that provides an interesting twist on this traditional aspect of the franchise, however, and that’s the Divine Beasts. Providing significant, dramatic, story-critical challenges … Continue reading The Zelda Diaries: Part 6 – A Beast of a Time

Other Articles about The Legend of Zelda: Breath of the Wild

Waifu Wednesday: Paya - The Zelda series has always played host to some wonderful female characters, and one of Breath of the Wild’s big strengths is how much personality it brings to its different areas through its NPCs. One of the most striking characters that you’ll probably encounter quite early on — assuming you follow the opening hours of … Continue reading Waifu Wednesday: Paya
Games Awards Should Embrace a Broader Spectrum of Games - At the time of writing, the 2017 nominees for The Game Awards — referred to by some as “gaming’s Oscars” — have just been announced. While it’s nice to see some high-profile Japanese games — most notably Persona 5, Breath of the Wild, Final Fantasy XV and Super Mario Odyssey — get some recognition, once again the overall lineup … Continue reading Games Awards Should Embrace a Broader Spectrum of Games

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