Tag Archives: YouTube

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Happy Sunday evening, everyone! Hope you’ve all had a good weekend.

Our home renovations are almost complete, it was our fifth wedding anniversary this weekend and there’s a new episode of the MoeGamer Podcast ready to fire into your ears tomorrow, so I’ve had a pretty decent weekend!

In the meantime, let’s round off the week as always with a look at what you might have missed over the last seven days.

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Around the Network

Good evening everyone! I’ve left this until late in the day once again so I’m pretty tired. Apologies if this is less coherent than usual… but eh. Roll with it.

It’s been a fun week! I finished Mana Khemia: Alchemists of Al-Revisand got cracking on my ongoing Evercade coverage, so please enjoy more of that in the coming weeks! Plenty more cool stuff coming up soon, too; I’ve had to dust off the ol’ NTSC PS2 (and my scary buzzing voltage transformer, which I’m replacing as soon as possible!) to get ready for Mana Khemia 2: Fall of Alchemy, which only came out in North America, so I’m looking forward to diving into that very soon.

For now, though, let’s check out what you might have missed in the last week.

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The MoeGamer Podcast: Episode 39 – Gentlemen, Start Your PC Engines

Sorry it’s been a while, but we’re back again with a big bowl of podcast for you to enjoy — as always, featuring both my good self and Mr Chris Caskie of MrGilderPixels!

The MoeGamer Podcast is available in several places. You can subscribe to my channel on YouTube to stay up to date with both the video versions of the podcast and my weekly videos (including the Atari A to Z retro gaming series); you can follow on Soundcloud for the audio-only version of the podcast; you can subscribe via RSS to get the audio-only version of the podcast in your favourite podcast app; or you can subscribe via iTunes and listen on Spotify. Please do at least one of these if you can; it really helps us out!

Enjoy the podcast in video and audio formats below:

Hit the jump for show notes!

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Around the Network

Good evening everyone! I’ve spent the day editing a monster podcast that should be with you tomorrow, so I’m only just getting to this. Better late than never and all that.

Got some great new stuff coming up for you all in the coming weeks thanks to the arrival of both my PC Engine CoreGrafx Mini and my Evercade, both of which are absolutely packed with games that I’m super-keen to talk about. Depending on how feisty I’m feeling, there may be more than one “main” article a day for a while until I’ve covered everything to my satisfaction… but we’ll see how that goes!

Anyway. That’s all talk of the future, and we’re here to look back on the week that was. Hit the jump to find out what you might have missed.

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TubeLive: Living the Streamer Dream

There have been a few games released over the course of the last few years that purport to be based around the life of a streamer or YouTuber, and I’ve typically shied away from them.

When Hammerfist, developers of the Deep Space Waifu series, reached out to me and asked me to take a look at their new game based on online video culture, though, I was interested. Hammerfist has a distinctly “punk” attitude towards game development that I rather like — and I was intrigued to see how they would approach this subject matter.

What followed was a rather entertaining game that can be beaten in a couple of hours, but which provides an enjoyable experience along the way. Hit the jump and let’s take a closer look.

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Around the Network

Good afternoon everyone! How are you all doing? I’m sweltering in the predictably toasty British summer we’re currently experiencing — and to be honest, I’m actually quite grateful that we’re all supposed to be staying indoors, because I have no desire to go out in that!

I’ve just had a week off from the day job in order to rest, relax and get caught up on a few things. I haven’t got especially “ahead of schedule” on anything, but it’s been nice to just be able to take a fairly leisurely approach to everything and not have to wake up for pointless conference calls that hold precisely zero value to me.

All being well, next week I should have the Evercade retro gaming handheld in my, err, hands, so expect some in-depth, long-term coverage of that device and its numerous games from thereon. In the meantime, hit the jump to find out what you might have missed this week!

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Around the Network

Hello everyone! Hope you’re all having as pleasant a weekend as can be expected under the current circumstances.

It’s gone warm and summery here, but to be honest this is my least favourite kind of weather because I do not deal well with being too hot. It’s time to get all the windows open and get the fans blowing, I guess.

Anyway, enough of that very British babbling on about the weather; let’s take a look at what you might have missed in the last week.

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Around the Network

Hello everyone! It’s the end of another week, or the beginning of another one, depending on how you look at it, and thus it’s time for the weekly roundup!

I’ve got one more week of the day job before a blissful week off. Hopefully my Evercade retro gaming handheld from Blaze will arrive in time for that, because you can expect a bunch of in-depth coverage on that system and its games once it’s in my hands! The Atelier MegaFeature will, of course, continue, but my intention is to provide detailed writeups on each and every one of the games available for Evercade — because in all cases, they’re relevant to all enthusiasts of gaming, not just those picking up the new system.

Anyway, that’s something to think about when we get to it. For now, we’ve got a week’s worth of happy funtimes to get through. So hit the jump and let’s get started!

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Atari ST A to Z: Gremlins 2

Something something don’t feed them after midnight, get them wet or whatever.

Yep, Gremlins was a big ol’ thing back in the 8- and 16-bit days, and there were a fair few video game adaptations across different platforms. I think my personal favourite is the Atari 8-bit game, but that’s one of the few remaining games out there that doesn’t seem to play nice with emulation, so I’ve held off making a video on it for now.

Elite’s adaptation of Gremlins 2: The New Batch for Atari ST, meanwhile was… well, it’s not bad, but it is monstrously difficult, so good luck seeing any more than the first few screens, as I discovered while filming this!

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Atari ST A to Z: Final Legacy

Final Legacy is a great game on Atari 8-bit, as we’ve previously seen. And, as we’ll see shortly, it could have been a great game on Atari 5200, too.

On the Atari ST, meanwhile… hmm. Not so hot. The problem in this case was the outfit doing the porting: Paradox Software, who were best known for putting out fairly mediocre fare at best, but who I can only assume were cheap to hire.

Final Legacy for Atari ST isn’t atrocious by any means… but if you have access to some means of playing either the 8-bit or 5200 version, there’s little reason to bother with this. But come check it out with me anyway, and admire quite how much worse Paradox made this version over the original!

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