Tag Archives: Xenon Valkyrie

The MoeGamer Podcast: Episode 48 – A Certain Roguish Charm

Welcome to a brand new podcast episode! Sorry it’s been so long, but life has been a tad chaotic (in a good way!) for both of us. But here we are again! Today I am joined, as always, by my good friend and confidant Chris Caskie of CCaskieArt.

The MoeGamer Podcast is available in several places. You can subscribe to my channel on YouTube to stay up to date with both the video versions of the podcast and my weekly videos (including the Atari A to Z retro gaming series); you can follow on Soundcloud for the audio-only version of the podcast; you can subscribe via RSS to get the audio-only version of the podcast in your favourite podcast app; or you can subscribe via iTunes and listen on Spotify. Please do at least one of these if you can; it really helps us out!

Enjoy the podcast in video and audio formats below:

And hit the jump for show notes!

Continue reading The MoeGamer Podcast: Episode 48 – A Certain Roguish Charm

Around the Network

Hello everyone! It’s been a hectic week for me this week, to say the least.

My wife Andie was rushed into hospital with suspected appendicitis early in the week, and then I came down with… something or other as a result of the stress of the whole situation combined with regular visits to A Place Full of Ill People.

Thankfully, Andie’s back home now and I think I’m mostly on the mend… so let’s take a moment to review what’s been going on this week!

Continue reading Around the Network

Xenon Valkyrie+: 16-Bit Procedural Platforming

You might think the “roguelike” subgenre is oversaturated (it is). You might think the term “roguelike” is widely misused (it is). But that’s not to say there aren’t still good examples of games with roguelike elements being released.

One such example is Xenon Valkyrie+, a game originally developed by Spanish coder Daniel Fernandez Chavez (aka “Diabolical Mind”) and enhanced for its PlayStation 4 and Vita release by solo French developer Fabrice Breton of Cowcat Games. If that pairing sounds familiar, you may recall we looked at their previous collaboration Riddled Corpses EX a while back.

Riddled Corpses EX impressed me a great deal, so when Limited Run Games offered a physical release of Xenon Valkyrie+ a few months ago, I thought I’d jump on it and see what else this dream team could come up with.

Continue reading Xenon Valkyrie+: 16-Bit Procedural Platforming

The MoeGamer Podcast: Episode 11 – Shadow of Silent Probotectravania in Time. Also Asterix

Hello friends, and welcome to another installment of The MoeGamer Podcast!

After our fairly serious discussion last week, Chris and I decided we wanted to keep things reasonably bright and breezy this week, so it’s a mostly retro-themed episode as we reminisce about our memories of classic Konami.

Hit the jump for the new episode in video and audio format, and don’t forget you can subscribe on YouTube for all my videos (including Atari A to Z as well as MoeGamer content) or on Soundcloud for the audio-only version of the podcast. You can also get the audio-only version via iTunes or RSS. I’m good to you, I am.

Continue reading The MoeGamer Podcast: Episode 11 – Shadow of Silent Probotectravania in Time. Also Asterix