Tag Archives: visual novel

Magical Diary: Wolf Hall – A Wolf in Wizard’s Clothing

Those of you who have been following my work for a while may recall a good few years back now I was rather enthusiastic about a game called Magical Diary: Horse Hall.

This unusual game, developed by Hanako Games and Spiky Caterpillar, blended elements of visual novel, life sim and first-person dungeon crawler to create something very interesting indeed — and something that was clearly intended to be the start of a series.

That was back in 2012. Now, in 2019, we’re finally getting a follow-up — so let’s take a first look at what the sequel, Magical Diary: Wolf Hall, has to offer, and how Hanako Games and Spiky Caterpillar will be making use of crowdfunding to realise their goals.

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The MoeGamer Awards 2018: Best H-Scene

The MoeGamer Awards are a series of “alternative” awards that I’ve devised in collaboration with the community as an excuse to celebrate the games, experiences and fanbases that have left a particular impression on me in 2018. Find out more and leave a suggestion here!

This award was suggested by… well, me, but AK thought it was a good idea so I’m giving him credit.

We’ve explored a number of visual novels together here on MoeGamer, many of which include explicit sexual scenes.

This is not an aspect of these games that tends to get talked about all that much by gaming culture at large; some critics, outlets and even players sometimes seemingly go so far as to regard the H-scenes of a game as something of a “dirty little secret”, or simply outright ignore them altogether.

While there’s no denying that nukige exist purely to be mildly interactive pornography, true eroge make good use of their sexual scenes to further their narratives and show us another side of the main characters. Today’s award celebrates an excellent use of an H-scene for exactly these purposes. With that in mind, please be aware that there is extremely explicit text and images ahead. You have been warned!

And the winner is… no, seriously, there really is all manner of extremely NSFW filth ahead, are you ready? Okay. The winner is…

Continue reading The MoeGamer Awards 2018: Best H-Scene

The MoeGamer Awards 2018: Character I Learned to Love

The MoeGamer Awards are a series of “alternative” awards that I’ve devised in collaboration with the community as an excuse to celebrate the games, experiences and fanbases that have left a particular impression on me in 2018. Find out more and leave a suggestion here!

This award was suggested by AK.

A really interesting aspect of characterisation is when creators are able to put together a character who might initially seem obnoxious or odious in some way, then gradually bring the player to sympathise with them — or at least vaguely understand them –over the course of the complete narrative.

It’s a difficult thing to pull off, for sure; the most common approach taken to create this effect is to have an “anti-hero” main character, but in those instances it’s very easy to go overboard on the edginess and just create someone who is an unrelatable sociopath or psychopath.

But when it’s done right, it can make for some really interesting storytelling. So who fell into that category for me this year…?

And the winner is…

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Waifu Wednesday: Kathryn Lapucelle

Well, we’ve covered all the other “main” waifus Ramius, Riche and Gurigura from Evenicle so far, so it’s only fair we give Kathryn some love too!

Kathryn is the last playable character to join protagonist Aster’s family, and she is, for sure, an interesting one — both from a narrative and a mechanical perspective.

Let’s just say that you should probably approach with a certain degree of caution.

Continue reading Waifu Wednesday: Kathryn Lapucelle

Lucy Got Problems: What’s an ADHD Succubus to Do?

Know what I love? Demon girls. Know what I love even more? Demon girls who are really bad at being demons.

With that in mind, I knew I was going to have a good time with Lucy Got Problems almost immediately, since it opens with the eponymous succubus rather meekly prostrating herself in front of her superior (and unattainable object of desire) Tiamat, suggesting that she had done something very silly indeed.

One might even say she had encountered some difficulties, or problems if you will…

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Senran Kagura Reflexions: Shinobi Intimacy

Here in the West, we’re all thoroughly familiar with the idea of furthering your enjoyment of a game by purchasing additional merchandise to celebrate your love of it.

Depending on the game, we might get action figures, posters, comics, books, soundtrack CDs… but rarely something “extra” in the original medium, unless a sequel comes along, or perhaps some DLC.

One thing that Japanese developers and publishers like to do — and which we’re seeing increasing numbers of localised for English-speaking audiences — is produce a “fandisc” for a popular work. And while the idea may seem self-explanatory, I’ve seen plenty of examples of people who don’t quite “get” it.

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Lily’s Night Off: The Visual Novel, Condensed, Polished to a Fine Sheen

It’s always a genuine pleasure to see a developer refine and improve their craft — particularly when it’s obvious how much time, effort and passion they put into their work.

Anyone who follows Lily series developer Kyuppin on Twitter — or indeed, anyone who read my previous coverage of Lily’s Day Off — will know he is a great example of a creator who is absolutely brimming with enthusiasm for his craft. The road to release for Lily’s Night Off was paved with earnest solicitations for feedback, assurances that fans interested in the strictly limited physical merchandise would get their hands on some quality products… and what came across an honest to goodness love for the art of writing, game development and design.

So… how did Lily’s Night Off end up, then? Was all that passion and enthusiasm worth it?

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Lily’s Day Off: The Visual Novel, Condensed

If you’re reading this, chances are you’ve indulged in a visual novel or two in your time. Perhaps they’re even a primary form of entertainment for you.

Those of you who have explored the medium to some extent have doubtless discovered that there isn’t really any such thing as a “typical” visual novel — some, like Dharker Studio’s Negligee, are effectively short stories designed to be enjoyed over the course of no more than a couple of hours, even if they have multiple endings or routes. Others, like the wonderful Grisaia and Fate/stay night, can take a hundred hours or more to see through to completion.

Sometimes, you want the experience of a visual novel’s approach to interactive multimedia storytelling without having to devote a significant proportion of your life to enjoying it. Sometimes you want something that will just entertain you for an evening but still give you the sense that you’ve “completed” something. Sometimes a game like Lily’s Day Off is exactly what the doctor ordered.

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Supipara Chapter 2: With a Spring in Our Steps

[Editor’s note: as of February 2019, it appears that unfortunately minori is ceasing operations. This article has been left in its original form as published in June 2018 to preserve the original intention behind the series, even if it will likely never happen now.]

It’s wonderful to see that minori’s ambitious Supipara project is moving along nicely.

As you may recall from when we explored the first chapterSupipara is intended to ultimately become a series of five visual novels, all based around the same characters. Rather than taking the crowdfunding route a lot of current visual novel developers and localisers have been taking recently, developer minori has instead been ploughing its profits from sales of the existing Supipara chapters as well as its eden* project into development of the rest of Supipara.

It’s worth noting, however, that despite the series as it stands only consisting of two out of the five proposed chapters, each chapter stands very much by itself as a complete, self-contained story, and is well worth your time if you enjoy this sort of thing.

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Seven Days with the Ghost: Fragile, Frustrated and Female

Ayako Orihara is frustrated, in more ways than one.

She’s frustrated at the fact her school’s Occult Research Club, of which she is the only member and current president, is likely to be dissolved if she doesn’t find some new members. She’s frustrated at her relationship (or lack thereof) with her mother. And by God, is she sexually frustrated.

Little did she know how much taking matters into her own hands would change her life over the course of just one week…

This article has some mildly NSFW content after the jump.

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