Tag Archives: video

New Game Plus: Time On Our Hands – Atelier Rorona DX #4

Whew! Even with the chaotic week I’ve had (including a brief period of complete computer failure last weekend) I managed to get all my usual videos out on time. Go me.

As always (well, usually, anyway), Friday plays host to New Game Plus, our weekly exploration of post-game content and New Game Plus modes. Currently, we’re doing a second playthrough of Atelier Rorona DX, part of the Atelier Arland trilogy we’ve recently explored here on MoeGamer.

Hit the jump to find out how today’s alchemical efforts went!

Continue reading New Game Plus: Time On Our Hands – Atelier Rorona DX #4

Warriors Wednesday: Some People Are Into Weird Feet – Warriors Orochi #27

You know who you are.

In today’s episode of Warriors Wednesday, I finally catch up with my other video series technology- (and confidence)-wise and show my face! How exciting.

Anyway, now we have The Wild Man on our side, let’s take him for a spin, shall we? BWAHAHAHAHA!

Continue reading Warriors Wednesday: Some People Are Into Weird Feet – Warriors Orochi #27

Atari A to Z: Attack of the Mutant Camels

That’s a title and a half, isn’t it? Even thirty-five years after its original launch, “Attack of the Mutant Camels” is still a delightful piece of titling prowess that just rolls off the tongue.

Attack of the Mutant Camels is one of the most well-known games put out in the 8-bit era by the hairiest man in games, Jeff Minter. Based quite obviously on the Atari 2600 adaptation of Star Wars: The Empire Strikes Back, it’s a real showcase game for what the humble Atari 8-bit was really capable of when in the hands of someone who very much knew what he was doing.

Combining Minter’s love of underappreciated animals, sci-fi, prog rock and psychedelia, Attack of the Mutant Camels may be simplistic in structure and mechanics, but it remains a beloved part of many Atari 8-bit collections with very good reason.

Find a full archive of all the Atari A to Z videos on the official site.

Sunday Driving: Threshold Break – Split/Second #7

Well, after a disastrous morning of my computer pretending to be dead… I finally managed to get an episode of Sunday Driving recorded!

Our Split/Second adventures continue as we progress through the game’s “Season” mode, the challenges growing ever more severe as we reach each new episode.

Hit the jump to see how today’s automotive mayhem went…

Continue reading Sunday Driving: Threshold Break – Split/Second #7

Atari A to Z Flashback: Canyon Bomber

Time after time in gaming, we’ve seen that the simplest concepts can be some of the most effective and addictive.

Atari’s Canyon Bomber, originally released to arcades in 1977, is a prime example of this. You only need one button to play, and that button drops bombs. The concept is so simple anyone — even someone not at all familiar with video games — can understand and enjoy it. Drop bombs, hit things, score points. Whoever scores most points, wins.

And one of the best things about this game when compared to some of its contemporaries is that the simplistic concept means that it was very straightforward to implement a “computer-controlled” opponent to compete against if you didn’t happen to have a friend handy. So even those of us with no friends can still enjoy this game… and end up playing it a lot longer than you might expect!

Find a full archive of all the Atari A to Z videos on the official site.

Atari ST A to Z: U.N. Squadron

If you thought games journalists wringing their hands over “problematic” subject matter in games was a new phenomenon… well, I got news for you, my dear reader.

U.S. Gold’s home computer conversion of Capcom’s arcade title U.N. Squadron (originally known in Japan as Area 88, after the manga it was originally based on) drew criticism from UK computer magazine ST Format in December of 1990 for being “self-righteous”, “crass” and even “propaganda”. Why? Because you shoot enemies in an obviously Middle Eastern-inspired setting — at least in the first level, anyway — and in 1990 the Gulf War had just broken out in full force.

Of course, Area 88 first came out in 1979, but let’s not let facts get in the way of a good bit of outrage, shall we? Sigh. Some things never change. Anyway, this is a reasonably solid shoot ’em up, though unsurprisingly not a patch on the awesome SNES version…

Find a full archive of all the Atari A to Z videos on the official site.

Warriors Wednesday: How The Wild Man Does It – Warriors Orochi #26

How DOES The Wild Man do it? Find out in today’s thrilling installment of Warriors Wednesday, as the Wu forces attempt to prove themselves to Keiji Maeda.

If you were looking forward to seeing my smiling face again on this video, apologies to disappoint; I recorded this before I got the new gear necessary to display my smiling face on videos. If, on the other hand, you were disgusted and repulsed by my fearful countenance in Sunday’s Split/Second video, consider this momentary relief.

Hit the jump to see how today’s battle went.

Continue reading Warriors Wednesday: How The Wild Man Does It – Warriors Orochi #26

Sunday Driving: Midway Pass – Split/Second #6

Look at me, I’m on camera!

Yes, after some reluctance and a surprising amount of urging from my wife (who either really wants me to suffer or genuinely thinks this is a good idea) I finally decided to show my Actual Face on one of these videos. I thought Sunday Driving was as good a place as any to experiment a bit with this format.

And yes, I know I cut the top of my head off in my GameFace shot. This is why we do experimental takes like this!

Continue reading Sunday Driving: Midway Pass – Split/Second #6

New Game Plus: Furaipan Da Yo – Atelier Rorona DX #2

Our (re)adventures in Atelier Rorona DX continue! Now we’ve finished the first assignment in this New Game Plus run, what’s next?

Well, there are plenty of options. Complete some quests, go out exploring, craft some items, make some materials and turn them into weapons and armour, fill out a bingo card, buy some beehives…

Hit the jump and see what Rorona got up to while waiting for her first deadline to hit.

Continue reading New Game Plus: Furaipan Da Yo – Atelier Rorona DX #2

Warriors Wednesday: In Case of Emergency, Use Taishi Ci – Warriors Orochi #25

Side note: since starting Dynasty Warriors 8, in which they pronounce everyone’s names quite differently from earlier Warriors games, I have become aware that I am perhaps pronouncing… well, everyone’s name wrong. Tai-shuh-tsuh, indeed.

Anyway. That, hopefully, will not detract too much from your experiences with the ever-expanding series that is Warriors Wednesday. We’re continuing to make it through the Wu campaign of Warriors Orochi at a pretty decent pace — even if a few things do happen to go a little bit wrong this time around!

Hit the jump to see how things went in the latest mission for our brave heroes and overenthusiastic heroines. Hi-yaaa!

Continue reading Warriors Wednesday: In Case of Emergency, Use Taishi Ci – Warriors Orochi #25