Tag Archives: video games

Around the Network

Sunday evening, and the living is eas– wait, that’s not how that goes.

I’m sleepy! I haven’t had a particularly busy weekend but I did have a fairly packed working week, and thus it’s been nice to just have a fairly laid-back weekend where I didn’t need to worry about anything in particular. So I didn’t. We had a nice Chinese takeaway, I played some Atelier and Final Fantasy, and life is good.

So with a comfy air of satisfied tiredness about me, let’s look back over what you might have missed in the last week.

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The Music of Atelier, Vol. 10: Atelier Ayesha – The Alchemist of Dusk

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It’s that time once again: time to celebrate the sterling work of Gust’s sound team, and the distinctive soundscape they have created over the years from the Atelier series.

As you might expect with the change in artist, overall aesthetic and tone, the sound of the Dusk series is a little different from the Arland trilogy before it — but it’s still recognisably “Atelier”.

This time around, the music is the work of Gust regulars Daisuke Achiwa and Kazuki Yanagawa as well as Yu Shimoda; the latter worked with Inti Creates on retro revival titles Mega Man 9 and 10, and joined Taito’s ZUNTATA sound team in 2017. Series mainstay Ken Nakagawa, meanwhile, stepped aside from Atelier compositions from hereon, though he returned for contributions to both Atelier Lulua and Nelke and the Legendary Alchemists’ soundtracks.

Continue reading The Music of Atelier, Vol. 10: Atelier Ayesha – The Alchemist of Dusk

Atari A to Z Flashback: RealSports Tennis

We’re nearly there! We’re nearly there! We’re so nearly through the RealSports gauntlet! Just a bit of friendly Tennis action to get through, followed by some beach volleyball, and then we’re done!

RealSports Tennis for Atari 5200 is a decent tennis game that suffers a bit from an awkward control scheme — an awkward control scheme which hasn’t been emulated particularly well in Atari Flashback Classics, as it happens. Consequently, it’s best treated as more of a curiosity than something you can really spend a lot of time with — but it’s worth acknowledging, at least!

Check it out in the video below, and don’t forget to subscribe on YouTube for more.

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Evercade A to Z: Pac-Attack

Pac-Attack is an unusual and highly memorable puzzler from Namco with a bit of an interesting history!

Those of you who listened to our end-of-2020 podcast episode will also recall that Chris declared it his Game of the Year 2020, despite the fact it released in 1993. Our recent discovery of it is all thanks to the little wonder-machine that is the Evercade — and you can enjoy it too as part of the Namco Museum Collection 2 cartridge for the system.

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

Tasomachi: Behind the Twilight – The Joy of Exploration

The Steam Game Festival is underway at the time of writing. This is an event where developers show off their upcoming games by releasing exclusive time-limited demos — and there are some real belters out there this year.

Over on Rice Digital, I picked out five of my favourite demos from this year’s Festival that are well worth your time. I kind of want to talk more about all of them, but I’ll take them one at a time — starting with probably the one I found the most striking.

Tasomachi: Behind the Twilight, also known as Tasogare ni nemuru machi (A City Sleeping in Twilight), is a 3D platformer with a gorgeous soft-edged visual style and some intriguing exploration-based gameplay. And I love what I’ve seen so far.

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Atari ST A to Z: Shadowgate

Thou art dead! Again. Yes, it’s time for Shadowgate, a fairly notorious point-and-click adventure from the “Macventures” series — rebranded, of course, to “Atariventures” for its ST release.

Like its stablemates Deja Vu and Uninvited, Shadowgate is a challenging adventure that is rather fond of killing off the player in a variety of cruel and unusual ways. The game is always fair, though; you just need to learn the rules it’s playing by in order to make a little more progress with each save you reload!

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

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Waifu Wednesday: Bubbles

I recently played through an interesting Taiwanese game called Food Girls. It’s a visual novel combined with a management sim about rescuing a street market from closure and demolition. You can read more about it in my feature over on Rice Digital; there’ll be more about it here when I’ve done a few more playthroughs!

As you might expect from the name, Food Girls primarily focuses on your relationships with the vendors who call the street market home. As you develop those relationships — and train up their important skills to ensure they’re making profit — you learn more about them.

For my first playthrough, I mostly focused on the tsundere bubble tea shop owner Bubbles. What can I say? I have a type. (I have multiple types, as it happens, but tsundere is a particular weak point.) So let’s take a closer look!

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short;Play: Heretic

It’s often a good idea to revisit games that were dismissed for one reason or another back when they were originally released; they’re often great experiences in their own right.

Raven Software’s Heretic is a great example; while it didn’t exactly receive a negative reception per se, it was considered to be little more than a Doom clone by many people, despite the innovations it added to the mix. Revisit it today, divorced of that original context, and you’ll find there’s lots to enjoy — and there are many more games like this out there!

Check it out in the video below, and don’t forget to subscribe on YouTube for more.

Dig Dug: Diggin’ Dirty

One of the interesting things about fully exploring retro gaming is discovering the subtle differences between different versions of a game.

Back in the early to mid ’80s, there were sometimes quite significant differences between the various platforms’ take on an established game. This was due to a combination of factors: most frequently it was down to the technical limitations of the host platforms, but sometimes it was due to the programmers responsible for the ports not having all of the resources they needed, and consequently having to do the coder’s equivalent of holding things together with sticky tape.

Namco’s port of its classic arcade title Dig Dug for the Famicom — easily accessible today as part of the Namco Museum Collection 1 cartridge for the Evercade retro gaming platform — is a good example of (probably) the former. Either way, it’s a distinctive version of Dig Dug that is well worth playing, even if you’re well familiar with the arcade original!

Continue reading Dig Dug: Diggin’ Dirty

Atari A to Z: Yar’s Strike

Classic Atari 2600 game Yars’ Revenge never got an official conversion to Atari 8-bit, sadly.

That doesn’t mean people haven’t done their best to make their own, however! Today we have one such example, where a brave AtariAge denizen decided to take on the challenge of programming their own original take on Yars’ Revenge, entirely from scratch and, in true 2600 tradition, squeezed into just 4K.

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

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