Tag Archives: vector graphics

Atari A to Z Flashback: Tempest

Dave Theurer, creator of the beloved Missile Command, is back once again with another all-time classic: “tube shooter” Tempest.

Tempest featured Atari’s then-new multi-coloured Quadrascan vector graphics display, plus an interesting feature whereby you could start later in the game based on how far you (or the previous player) had managed to progress on the previous credit. This later became a standard fixture in many Atari Games releases.

I’ll level with you, Tempest is one of those games I’ve always respected greatly but never really liked all that much… can spending a bit of time with it this weekend change my mind?

Find a full archive of all the Atari A to Z videos on the official site.

Atari A to Z Flashback: Red Baron

Chocks away, tally-ho and all that! It’s time for Red Baron!

A contemporary of the rather more well-known and successful BattlezoneRed Baron sees players taking to the skies in a World War I biplane and challenging an endless variety of enemy pilots, blimps and ground targets to aerial combat.

This is an underappreciated gem from Atari’s back catalogue, so while it may not have been a bit success back in the day, it’s well worth playing today!

Find a full archive of all the Atari A to Z videos on the official site.

Atari A to Z Flashback: Lunar Lander

I was extremely intimidated by Lunar Lander as a kid. Revisiting it today, I see that it’s not really anything to be scared by… but it still puts up a pretty stiff challenge, particularly on its harder levels!

Providing one of the earliest examples of a completely non-violent arcade game — and one with significant simulation-esque elements, at that — Lunar Lander is a game that would go on to influence a wide variety of other computer, console and arcade games. Primarily through that “turn and thrust” mechanic I tend to have such difficulty with!

Oh well. Let’s see if we can touch down safely at least once in my lifetime…

Find a full archive of all the Atari A to Z videos on the official site.

Atari A to Z Flashback: Black Widow

I don’t like spiders. I do, however, absolutely LOVE Black Widow, a delightful vector-based twin-stick shooter.

In Black Widow, you play a spider trying to defend their web from all manner of incoming creepy crawlies. And, unfortunately, it seems that they are sick and tired of you doing your spidery thing, and as such are more than capable of taking you out with a single, fatal touch.

Fortunately, you aren’t just any spider. You are the Black Widow, a laser-spitting spider of doom, the kind of thing that you really wouldn’t want to find under your toilet seat when you wake up in the middle of the night to go for a dump…

Find a full archive of all the Atari A to Z videos on the official site.

Atari ST A to Z: The Light Corridor

At any point in gaming history, it seems that there’s always one particular territory doomed to be singled out for making “weird” games.

What “weird” actually translates to in most circumstances is “interesting, unconventional, subversive and highly creative”; regrettably, while “weird” is undoubtedly a more concise description, it also carries with it somewhat pejorative connotations.

While today Japan tends to be singled out as the “weird” locale of choice, back in the late ’80s and early ’90s, it was France putting out the most creative, unusual and fascinating games on the market, and Infogrames was a leading developer and publisher during this period.

Here’s The Light Corridor, Infogrames’ delightfully abstract 3D take on the traditional “bat and ball” game — an oddly hypnotic experience that, while simple to play, is extremely addictive…

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Atari ST A to Z: Chase

Deep in the seventh galaxy of the Nebulus system, a lone warrior has been selected from thousands to perform an unenviable task: to save the beautiful Princess Chardonnay from the clutches of the evil Disgusmatrons.

Thus begins the rather overblown story to Mastertronic’s Chase, an Atari ST title shamelessly attempting to ride the coat-tails of the popular Star Wars arcade game with its transparent vector graphics and arcade-style thrills.

As with most titles from the era, the story was completely and utterly irrelevant… but that didn’t mean that the game experience itself was lacking. On the contrary, despite the game’s simplicity and its rather bare-bones presentation, Chase is an oddly addictive little affair I still enjoy booting up for the occasional blast-and-dodge session even today!

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