2002’s Rance 5D (finally localised into English in 2017) is probably one of the most unusual RPGs you will ever play.
At least part of its rather distinctive nature is due to the fact that it is actually developer Alicesoft’s fourth attempt at a fifth Rance game, hence the “D” on the end of the title — A, B and C were all failed attempts that never saw the light of day.
Thankfully, Rance 5D did, however, and it’s nothing if not a memorable experience, both from a narrative and mechanical perspective — and from the perspective of its rather troubled development history, too.
Continue reading Rance 5D: Roulette, Role-Playing and RNG
Typically, when we talk about gaming franchises that have been around since the early days of the medium, the same names tend to come up all the time.
There’s Final Fantasy, of course, which first appeared in 1987. Super Mario Bros., which hails from 1985. The Legend of Zelda from 1986. All classic series that are still going strong and have been highly prolific over the years, not just with their mainline installments but with numerous spinoffs, too.
What we’re going to explore this month is a series of games from Japan that has been going as long as these established classics, but which remains relatively unknown in the West so far due to 1) its status as an eroge and 2) the fact it only got its first localised release in December of 2016 thanks to MangaGamer.
I am, of course, talking about Rance. Tooooohhhh!
Continue reading Rance: Introduction and History