Look at me, I’m on camera!
Yes, after some reluctance and a surprising amount of urging from my wife (who either really wants me to suffer or genuinely thinks this is a good idea) I finally decided to show my Actual Face on one of these videos. I thought Sunday Driving was as good a place as any to experiment a bit with this format.
And yes, I know I cut the top of my head off in my GameFace shot. This is why we do experimental takes like this!
Continue reading Sunday Driving: Midway Pass
You thought we got off lightly last time around with “just” some races and time trials? This week’s episode more than makes up for that.
That damn helicopter is back, and ready to cause considerable grief. And those trucks are back, too, ready to hurl flaming death out of their rear end, much like my friend James did after he decided to find out what kind of curry a “Naga” was.
Hit the jump to see how things went.
Continue reading Sunday Driving: Hit the Skids
Today on Split/Second, we introduce the second new type of event: Survival!
This event sees our brave drivers attempting to survive as long as possible against the odds, as the Split/Second trucks throw deadly explosives their way!
Hit the jump to see how yours truly coped with this fearsome challenge…
Continue reading Sunday Driving: Big Rig Boom
After some… rather varied results on our last outing, I thought today we’d concentrate on a specific part of OutRun 2006: Coast 2 Coast.
Specifically, I thought it was time we took a look at the next tier of Flagman’s objectives. These mostly encompass racing and related disciplines, but there are some interesting challenges along the way that aren’t quite what you might normally expect from an arcade racer…
Hit the jump to see how things went today… and if I lost my girlfriend!
Continue reading Sunday Driving: Don’t Lose Your Girlfriend!
Let’s continue our OutRun adventure beneath those glorious Sega blue skies!
OutRun 2006: Coast 2 Coast is one of my favourite arcade racers, and playing through for this series is reminding me quite how much substance there is to it. This is no straight arcade port, by any means; there’s a wealth of different challenges to take on in both the “racing” and “Heart Attack” disciplines, represented by the portly Flagman and a trio of beautiful girlfriends respectively.
Of course, you can still also just play the arcade game if you want, too… but where there’s a “career” of sorts it’s worth getting stuck in, huh? Hit the jump to see how I got on today…
Continue reading Sunday Driving: Pipped to the Post… Twice
Well, it’s been a fun ride, but I think I’m going to call time on my Auto Modellista career… for now, anyway.
I’ve reached a point in the game where I just don’t seem to have the right combination of cars, parts and raw skills to be able to pass the challenges I’m presented with. And so after today’s attempts, in which I experiment with a few different cars to see what difference they might make to my performance, I think it’s time to move on.
Hit the jump to see exactly what led me to this conclusion… and if you know this game well and have any suggestions on how I might be able to progress, I’ll gratefully hear them!
Continue reading Sunday Driving: I’m At My Limit
Who’d have thought it, eh? It’s amazing the kind of inane stupidity that spills out of one’s mouth while attempting to concentrate on something else.
This week we continue our attempts to master Capcom’s visually arresting arcade racer Auto Modellista, and start to encounter some serious resistance. And, it seems, overcoming that resistance isn’t as simple as just picking the car with the best stats from the list…
Hit the jump to see how things went in this week’s races.
Continue reading Sunday Driving: If You’re Not in First Place, You’re Not Gonna Win