Although there’s still a bit of Sonic & All-Stars Racing Transformed to go, we technically “beat” the game (or saw the staff roll, at least) last week.
With that in mind, I thought I’d change up the format of Sunday Driving a little for greater variety: instead of focusing on one game exclusively, I’m going to cycle around a few games a bit, try out some new things and also act a bit on viewer feedback if there is any.
With that in mind, today I grab something random (but arcade racery) from my shelves and fire it up for the first time. If you want to see more of this particular game, let me know in the comments here or on YouTube! Hit the jump to see the vid.
Continue reading Sunday Driving: Flagrant Disregard for Civilian Safety
Hello everyone! It’s the weekend again, so hurrah for that.
Chris and I have spent the afternoon recording a new episode of the MoeGamer Podcast, so watch out for that on Monday, all being well. This episode’s subject is classic Konami — we had great fun recording this one, so we hope you enjoy listening!
As always, there’s been a bunch of happening on the site and around my other projects this week, so hit the jump and catch up on anything you might have missed.
Continue reading Around the Network
My revisiting of old arcade racers continues with another blast on Bizarre Creations’ wonderful Blur.
This week, we progress a little further in the game’s substantial single-player campaign, including taking on the first of the game’s boss encounters: Shannon.
Be sure to let me know either here or on YouTube if you want to see more Blur or switch to a different arcade racer for a bit for future installments in this series… and, of course, hit the jump for the video itself.
Continue reading Sunday Driving: Blur – Shunting Shannon
Following some discussion on the podcast recently, I decided to revisit some old favourite arcade racers, including Bizarre Creations’ swansong Blur.
For the uninitiated, this “powered up racer” features a delightful blend of real-world cars and locales with purely fantastic, neon-coloured power-ups. This makes the racing enormously aggressive and a huge amount of fun, and it’s a crying shame that Activision completely failed to market the game effectively.
But, well, the game still exists, so I’m damn well going to play it and enjoy it, and you can join me for the ride! Hit the jump for the first part of this new video series.
Continue reading Sunday Driving: Blur – Powered-Up Racing