Tag Archives: shoot ’em up

Shmup Essentials: Satazius

When you think of Japanese shoot ’em ups, it’s easy to get hung up on nothing but classic arcade and console titles.

But over the years, the PC has played host to a wide variety of its own unique titles, too, with many developers specialising in this highly flexible platform thanks to its ease of digital distribution and free marketplace.

One such developer that has come to prominence over the last few years is Astro Port, and its title Satazius is one of its best, alongside the similarly excellent Zangeki Warp.

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Shmup Essentials: Raiden V

It’s interesting to see how the Raiden series has evolved over time, what with it being one of the longest-running series of shoot ’em ups that is still relevant today.

Raiden V is probably the biggest “reinvention” the series has seen since its inception — and consequently may take a little adjusting to for series veterans in particular — but it’s still very much recognisable as an installment in this classic series.

For those less familiar with shoot ’em ups — or those interested in getting involved in the modern side of this challenging, fascinating genre — Raiden V is certainly something of a trial by fire, but it’s a very rewarding journey to take.

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SNES Essentials: Star Fox 2

Nintendo’s new miniature SNES Classic system is here, and it’s a historically significant release for one big reason: Star Fox 2.

Fully developed but never released due to its completion near the end of the SNES’ lifespan (and the subsequent birth of the Nintendo 64), Star Fox 2 has existed in limbo for a long time now. A few times over the years, ROMs claiming to be the full game have shown up, but they’ve generally been early alpha or beta builds, not offering quite the full experience that Nintendo originally intended for the game.

Now, in 2017, we can finally play Star Fox 2 in its original form as it was always intended to be played. Was it worth the wait?

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Shmup Essentials: Muchi Muchi Pork

Although rather less active than it once was, Cave was once an extremely prolific producer of some highly varied and creative shoot ’em ups.

Some of their series — such as DoDonPachi, Espgaluda and Deathsmiles — managed to attain mainstream appeal, or at least the closest thing an arcade-style shmup can get to “mainstream appeal” in this modern age. But others are largely unknown for one reason or another.

Muchi Muchi Pork very much falls into this latter category.

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Shmup Essentials: DoDonPachi Resurrection

My first encounter with DoDonPachi Resurrection — also known as DoDonPachi DaiFukkatsu — was in its iOS incarnation.

I’d never really played a danmaku shooter before, so it was to be a new experience to me, but I’d been assured by people whose opinions I trusted that I would have a good time with it. Those assurances turned out to be emphatically true — which is just as well, because at the time I originally purchased it, DoDonPachi Resurrection was rather expensive for a mobile game.

Since that fateful initial encounter several years back, I’ve since sought out the various other versions of this game, and have found it an incredibly challenging but rewarding experience whatever form it takes — and absolutely one of Cave’s finest games to date.

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Shmup Essentials: Steel Dragon EX

The shoot ’em up genre is one in which it is quite difficult to innovate.

This has, of course, led to a number of games over the years that can quite reasonably called knock-offs of other, popular titles that became well-established, though that doesn’t mean that said knock-offs aren’t interesting in their own right.

One such example of this being the case is Warashi’s Shienryu, a game which unashamedly draws great inspiration from the legendary Raiden series, and which was originally released for arcade, Sega Saturn and Sony PlayStation. It was subsequently bundled in with an all-new sequel, Shienryu Explosion, as part of D3 Publisher’s Simple Series for PlayStation 2, and this is the version we’re concerned with today.

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Shmup Essentials: Psyvariar

Shoot ’em ups, being one of the oldest genres of gaming there is, have been a pretty constant presence in every major generation of gaming hardware.

The early years of the 21st century were no exception, offering us a wide variety of top-notch shoot ’em ups of all types, including bullet hell, traditional side-scrollers, vertical scrollers and full 3D efforts.

Psyvariar by Success Corporation, a company today primarily known for its Cotton series and puzzle game Zoo Keeper, is a particularly solid example with some interesting mechanics, and a game that remains eminently playable today.

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Shmup Essentials: Ghost Blade HD

Those with a longstanding interest in the worldwide shoot ’em up scene may well be familiar with German developer Hucast Games.

A developer primarily known for helping resurrect Sega’s defunct Dreamcast platform for modern audiences through the release of original, new arcade-style games for the system, Hucast’s work has had mixed reception over the years — though not necessarily entirely due to the quality of the games themselves, as this article from Segabits in 2015 explains in more detail.

As we move further into the “digital age”, however, it becomes a lot easier for developers such as Hucast to ply their trade — and, should mistakes occur, to correct them. Which is how we now find ourselves, two years after its original Dreamcast release, with an HD version of Hucast’s shmup Ghost Blade for Windows PC, PS4, Wii U and Xbox One.

And hey! It’s really good.

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Mega Drive Essentials: Burning Force

One of the best things about the Mega Drive — and one of the aspects that makes it a system so enjoyable to revisit — is the prevalence of unabashedly arcade-style games — and indeed arcade ports — in its catalogue.

Namco’s Burning Force is a particularly fun example that offers something a little different from the norm; while received with fairly mediocre reviews on its original release thanks to a superficial resemblance to Sega classic Space Harrier, looking back on it from a modern perspective reveals a pleasingly distinctive shoot ’em up that both looks and plays great even today.

Also it features a pretty girl in a neon pink leotard riding a transforming hoverbike. What’s not to like about that?

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Shmup Essentials: Deep Space Waifu

It may seem faintly sacrilegious to include a game like Deep Space Waifu in the same column as legends such as Thunder Force II, Raiden IV and Dariusburst Chronicle Saviours. But the fact is, this rough-around-the-edges, budget-price affair is actually well worth your time and attention.

Developed by the mysterious “Neko Climax Studios”, whose only online presence appears to be a Facebook page under the ID “@nekohentaiking” and whose credits consist entirely of initials, Deep Space Waifu describes itself as a “casual strip ’em up action game, full of colours and girls”. And, really, that’s pretty much the perfect description.

At first glance, this appears to be a game that does not take itself at all seriously. But beneath the neon colours, chaotic visual effects and questionable artwork, there’s a surprisingly solid shoot ’em up that has clearly been designed with some care and attention.

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