Tag Archives: shmup

Atari A to Z Flashback: Missile Command

Dave Theuer’s Missile Command is an absolute classic of the “golden age” of arcade games, and still puts up a formidable challenge today!

Embodying the paranoia many people were feeling towards the Cold War and potential nuclear conflict in the early ’80s, Missile Command is a relentless, frantic affair. Despite that, it’s more important than anything to stay calm and take careful, strategic shots rather than just blasting away in a mad panic.

I am bad at Missile Command, but that doesn’t mean I can’t enjoy playing it! So let’s get on and do just that, shall we?

Find a full archive of all the Atari A to Z videos on the official site.

Atari A to Z: Laser Hawk

Horizontally scrolling shooters are perhaps most commonly associated with the 16-bit Japanese consoles, but there were some great ones on offer on earlier home computers.

One such example was Laser Hawk from Red Rat Software, developed by Kiwi programmer Andrew Bradfield with graphics by Harvey Kong Tin. This was an enjoyable, speedy, helicopter-based horizontal scroller with a cheeky line in fanboy-baiting — the structures you had to destroy at the end of each level all bore an uncanny resemblance to rival, non-Atari computer manufacturers’ logos!

It’s a game that I greatly enjoyed revisiting, and was very pleasantly surprised to discover still plays rather well today. Give it a shot!

Find a full archive of all the Atari A to Z videos on the official site.

Sunday Shooting: Shmups Skill Test

Reckon you’re good at shoot ’em ups? I certainly don’t, but sometimes it’s nice to be able to quantify exactly how bad you are at something.

Enter Shmups Skill Test by Triangle Service, then, a game that attempts to analyse your performance in a selection of common shoot ’em up skill areas, including avoiding bullets, avoiding obstacles, shooting things and TANK TANK TANK TANK TANK.

It’s an unusual one for sure, and a great title to bust out for an impromptu tournament, particularly if you’re all as bad as each other!

Atari ST A to Z: Escape from the Planet of the Robot Monsters

Whew, now there’s a mouthful, eh? As you may have guessed from the title, this one- or two-player arcade romp — originally developed by Atari Games — channels the very best of 1950s B-movies into a fun and satisfying isometric blaster.

Sadly, the home ports lack the arcade version’s “Hall Effect” joystick, which allowed movement and aiming in sixteen directions instead of the usual eight — a precursor to our modern analogue sticks — but the ST version seen here still plays well with a nice joystick!

Just remember to turn off Sticky Keys in Windows if you’re emulating to, say, record a video… you need that Shift key quite a bit in this game! Oh well, you live and learn, huh…?

Find a full archive of all the Atari A to Z videos on the official site.

Atari A to Z: James Bond 007

There have been quite a few James Bond games over the years, some of them excellent, some of them… less so.

1984’s attempt by Parker Brothers was an unusual affair that saw you taking control of Bond’s amphibious Lotus Esprit from The Spy Who Loved Me and attempting to shoot and/or bomb the crap out of everything that stood in the superspy’s way. The four main levels were loosely themed around popular Bond movies from the time, but really, it’s just an excuse to shoot stuff in different environments.

GoldenEye was certainly a big step forward!

Find a full archive of all the Atari A to Z videos on the official site.

Sunday Shooting: Minus Zero

While there’s much to be said for a traditional shoot ’em up in which you simply blast everything while trying not to get blasted in return, sometimes it’s nice to enjoy something a bit different.

Triangle Service’s Minus Zero, part of the Shooting Love. 200X collection, is a great example. Consisting entirely of “lock-on” shooting and a nifty invincibility gimmick, it’s a highly enjoyable game that is great for a quick fix of making things explode should you feel the need — a single game is done and dusted in a matter of minutes, even if you can clear the whole thing!

Today, you can enjoy it either as part of the Shooting Love. 200X compilation on Xbox 360 (which is not region-free in its physical incarnation, but is available via the Games On Demand download platform in North America and Europe) or on PC via its Steam release.

Sunday Shooting: Cardinal Sins

Well, we’ve done Eschatos and we’ve done Judgement Silversword… we might as well complete the set, right? What’s that you say? “NO!”? That’s the spirit.

Cardinal Sins, also known as Judgement Silversword Recycle Edition, is a remix of Judgement Silversword into a different style of shoot ’em up. Rather than simply working your way through stages and trying to survive as long as possible, here you’re challenged with a variety of different objectives, each loosely themed around the Seven Deadly Sins.

Hit the jump to see what it’s all about.

Continue reading Sunday Shooting: Cardinal Sins

SNK Essentials: Psycho Soldier

Athena’s name is magic, mystery is what you see.

Her crystal is the answer, fighting fair, to keep us free. She’s just a little girl with power inside, burning bright. You’d better hide if you are bad, she’ll get you!

She’ll read your mind and find if you believe in right or wrong…

Continue reading SNK Essentials: Psycho Soldier

Sunday Shooting: Judgement Silversword

If you enjoyed Eschatos, which we looked at last weekend, you’ll enjoy its spiritual precursor, Judgement Silversword.

Originally developed as a “homebrew” title for the WonderSwan Color WonderWitch device, Judgement Silversword won a short-lived software competition and subsequently saw a very, very limited commercial release.

Fortunately, despite it being one of the rarest and most expensive WonderSwan Color games out there, it’s pretty easy to get hold of in other forms today…

Continue reading Sunday Shooting: Judgement Silversword

Atari A to Z: Gridrunner

It’s time to pay another visit to the strange and wonderful world of Jeff Minter… albeit with one of his least strange games.

It may not be particularly peculiar compared to some of his other work, but Gridrunner is still a classic shooter from his back catalogue, drawing some inspiration from Centipede and building on the formula.

It’s hard though. Or I’m just rubbish. No, that can’t be it, it is the game that is hard!

Find a full archive of all the Atari A to Z videos on the official site.