One-man development team Stranga Games has been quietly establishing himself as one to watch in the world of independently developed psychological horror games, presented in gorgeous lo-fi pixel art.
At the time of writing, Red Bow is the latest in a series of games with a loose thematic link to them, following Just Ignore Them and My Big Sister. And, in keeping with the way Stranga apparently likes to do things, we once again have another short-form, thought-provoking adventure that provides ruminations on the subject of mortality, explored through interactions with the monstrous.
The world of Stranga Games is not a happy one… but it’s certainly a fascinating one. Let’s descend into the darkness once again.
Continue reading Red Bow: Older Than Water, Stubborn as Stone
I’m not sure exactly when a lo-fi pixel art aesthetic came to be associated with horror games, but I’ve always rather liked the juxtaposition between supposedly “primitive” visuals and the primal emotion that is fear.
We can probably trace the whole thing back to classic NES survival horror RPG Sweet Home, but it seems to have become particularly popular with the indie sphere in recent years, with titles such as Lone Survivor, Home and various rereleases of Corpse Party all fully embracing the “retro horror” aesthetic.
My Big Sister, a pixel art horror adventure for all the current major platforms, follows this mould, but does a few interesting things all of its own. So let’s take a step into the darkness and see what’s going on!
Continue reading My Big Sister: Blood-Red Pixels