Tag Archives: Raising Hell Software

Wiz ‘n’ Liz: Hunting Wabbits for Fun and Profit

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Three years after the well-received The Killing Game Show first hit home computer screens, Martyn Chudley and friends were back with a new title, this time for both Amiga and Mega Drive. I give you Wiz ‘n’ Liz: The Frantic Wabbit Wescue.

Having gone by “Raising Hell Software” for their previous game, some alleged behind-the-scenes trouble with Sega forced the team that would eventually become Bizarre Creations to go nameless for a period; the introductory screens for Wiz ‘n’ Liz credit Chudley and his co-designer Mike Waterworth directly by name rather than attributing the game to a company. The actual name Bizarre Creations would appear for the first time with their next game — but more on that next time!

For now, let’s take a look at Wiz ‘n’ Liz which is, by all accounts, a thoroughly strange game, but another beautiful example of how Chudley and his team were consistently capable of creating exceedingly attractive, highly addictive games that would constantly keep you coming back for more.

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The Killing Game Show: The Only Way is Up

This post is one chapter of a MegaFeature!
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A couple of years after his first commercial video game Combat Crazy had failed to set the sales charts alight — despite being an enjoyable side-scrolling platform shooter — Bizarre Creations founder Martyn Chudley was back with another game, this time for 16-bit platforms.

The new title was known as The Killing Game Show, and was published on 16-bit home computers by a company called Psygnosis, which had been establishing a very solid reputation for itself since its inception in 1986. Not only was Psygnosis a spiritual successor to the legendary 8-bit developer-publisher Imagine Software, but it had also demonstrated right from the start that it was a company dedicated to high-quality, well-produced games that oozed class and style — on both the computer screen and on players’ shelves, too.

The Killing Game Show, developed by Chudley and a team working under the name Raising Hell Software, was an ideal fit for Psygnosis’ portfolio, featuring impressive visuals and solid but challenging gameplay to back them up. So let’s take a closer look.

Continue reading The Killing Game Show: The Only Way is Up