Tag Archives: port

Evercade A to Z: Food Fight

The concept of a real-life food fight fills me with absolute disgust; while I do love a good bit of food, as my unfortunate waistline will attest, there’s something about food where, once it leaves the plate and doesn’t go straight into a mouth, it becomes immediately repulsive.

The above is why I will never, ever find photographs of your baby with chocolate smeared all over their face adorable; rather, they will genuinely make me want to vomit. Thankfully, I have no such issues when playing the Atari 7800 classic Food Fight, since it’s more Robotron than Little Billy’s First Birthday Party. And it’s one of the most addictive games on the Atari Collection 1 cartridge for Evercade, too.

Check it out in the video below, see my writeup for more, and don’t forget to subscribe on YouTube when you’re done!

short;Play: Joust 2 – Survival of the Fittest

We’re going retro for this week’s short;Play, with one of the many games in the first Midway Arcade Treasures compilation for PlayStation 2, Xbox and Gamecube. (There’s also a PSP version, but that’s slightly different.)

Joust 2: Survival of the Fittest perhaps hasn’t aged as well as some other arcade classics due to its monstrous level of quarter-munching difficulty, but it’s an interesting game that doesn’t get a lot of acknowledgement, while its predecessor is very fondly regarded. This may partly be due to the fact that Joust 2 didn’t get any home ports, while the original Joust was on pretty much everything.

Anyway, it’s an interesting curiosity if nothing else, so check it out in the video below to find out more. And don’t forget to subscribe on YouTube when you’re done!

Atari ST A to Z: Asteroids Deluxe

Will I never be free of this accursed game? Given the sheer number of versions Asteroids has enjoyed over the years, I suspect not. But it is actually quite interesting to compare all of them.

The Atari ST version of Asteroids Deluxe — one of the only ports of that specific game as opposed to the original Asteroids — was handled by Paradox Software, much like many of the other late Atari-published arcade conversions on the platform. This time around, they haven’t done an altogether bad job on the port — it looks and plays pretty well, for sure, though as always for the poor old ST, the sound leaves a little to be desired.

It’s certainly far less of a mess than certain previous Paradox ports, however — and a solid version of Asteroids for Atari’s 16-bit machine. Check it out in the video below, and don’t forget to subscribe on YouTube for more.

header-4165360

Atari A to Z Flashback: Missile Command

It’s Missile Command time once again, and this time it’s the Atari 5200 version that we’re turning our attention to.

The Atari 5200 is straight port of the Atari 8-bit version, which was also built in to the ROM of the Atari XE Games System computer-console hybrid. If you turned the XEGS on without a cartridge in and without the optional keyboard connected, you could play Missile Command!

This is a great version of a classic game — but one can’t help but wish there were trackball and paddle controllers available for the Switch… Anyway. Enjoy the video below, and don’t forget to subscribe on YouTube for more!

header-4165360

Atari ST A to Z: Xevious

It’s dangerous, it’s devious… it’s Xevious! Again. This time for the Atari ST, after we’ve previously seen the Atari 8-bit and Evercade versions.

The Atari ST port of Namco’s classic, genre-defining vertical scroller was handled by Probe, a company whose output varied enormously from game to game. As it happens, their version of Xevious was a very solid port of the game… it was just a bit late. All right, a lot late. But at least it showed up eventually!

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

header-5603011

Atari A to Z: Death Race

Sadly, this game is nothing to do with the movie of the same name. Instead, it’s Atlantis Software’s budget-price attempt to recreate the experience of Sega’s early arcade game Turbo, albeit a few years late.

The latter years of the Atari 8-bit saw a lot of publishers specialising in budget-price, cassette-only releases for around the £2 mark. This put them firmly in “pocket money” territory for a lot of young gamers, but the quality did vary quite a bit, with Atlantis Software’s titles generally not being received all that well by the press of the day.

How does Death Race stack up in the grand scheme of things? Check it out in the video below, and don’t forget to subscribe on YouTube for more!

header-5603011

Midnight Resistance: Under Lock and Key

Throughout the 8- and 16-bit home computer and console eras, we saw numerous developers “paying homage” to one another’s work — and often developing their own interesting twists on the formula in the process.

One cannot look at Data East’s 1989 release Midnight Resistance and not think of Konami’s Contra from two years prior, for example, but in practice the two games play quite differently, developing their own distinct identities in the process.

These days, Contra is by far the better known game, but that doesn’t mean you shouldn’t explore Midnight Resistance for yourself. And, as luck would have it, Midnight Resistance can be found in its Mega Drive incarnation on the Data East Collection 1 cartridge for the Evercade retro gaming system — so let’s take a closer look!

Continue reading Midnight Resistance: Under Lock and Key

Atari A to Z Flashback: Millipede

You might wonder what the appeal of having several different versions of the same game in one compilation is. Indeed, dear viewer, I was right there with you until recently.

Then I played the Atari 5200 version of Millipede — an unreleased prototype that was essentially a port of the version for Atari home computers. And I was blown away by quite how enjoyable it was. For me, it’s ended up being an even more appealing way to play the game than the arcade original.

To be fair, any Millipede is good Millipede, but to see what makes this version special check out the video below — and don’t forget to subscribe on YouTube for more!

header-5603011

Asteroids 7800: Besteroids?

I was never a huge fan of Asteroids back in the day; I always found the “turn and thrust” controls to be a bit of a challenge to deal with.

That hasn’t stopped me from playing numerous versions of this arcade classic over the years, though, including the Atari 2600 version, the Atari 8-bit version (which was subsequently ported to the 5200), the Atari ST version and two versions of the arcade game. And over time, I’ve come to appreciate this game a lot more than I did as a kid.

One version I’d never had the opportunity to play with, though, was the Atari 7800 incarnation. Now, thanks to the Atari Collection 2 cartridge for the Evercade retro gaming system, I can enjoy this version — which has quickly become my favourite! — any time I want. Hooray!

Continue reading Asteroids 7800: Besteroids?

BurgerTime: The Original Foot Lettuce

Ah, the early ’80s — a time of exploration and experimentation in the world of video games. What subject matter would make for a good game — and particularly, what would make a good arcade game that would encourage people to part with all the small change in their pocket?

In 1982, Data East came up with BurgerTime, an unusual game that casts players in the role of chef Peter Pepper (no relation to his near-namesake who, it is said, once picked a peck of pickled peppers) and tasks them with making burgers by… uh… walking on them.

Does it make sense? Absolutely not. Is it fun? Yes. Is it monstrously difficult in both its original arcade and NES incarnations? Hell yes. And you can enjoy the latter version as part of the Data East Collection 1 cartridge for the Evercade retro gaming system, too. So let’s take a closer look!

Continue reading BurgerTime: The Original Foot Lettuce