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Mystery Chronicle: One Way Heroics — and indeed its illustrious predecessor — is unique in the Mystery Dungeon series in that it’s not confined to dungeons.
Indeed, the fact that the majority of the game is set above ground on a continuously scrolling world map of the kind you might see in a Dragon Quest game even makes it pretty distinctive in the roguelike genre and all its offshoots.
So how exactly does that affect the gameplay, if at all? Let’s take a closer look at the game’s mechanics to find out how it all works.
Continue reading One Way Heroics: Mystery Dungeon, Forest, Plains and Mountains