Tag Archives: non-violent games

The MoeGamer 2019 Awards: The Least “Retro” Retro Game

The MoeGamer Awards are a series of “alternative” awards I’ve devised in collaboration with the community to celebrate the sorts of things that never get celebrated in end-of-year roundups! Find out more here — and feel free to leave a suggestion on that post if you have any good ideas!

Last year, the Least “Retro” Retro Game award specifically celebrated an older game that still plays well today for one reason or another.

Perhaps it’s a timeless classic that has remained constantly excellent as the years have passed. Perhaps it’s something you didn’t appreciate much in your younger days. Or perhaps it’s even something that went overlooked or underappreciated in its original time, only to seem even more innovative and distinctive when looked at from a modern perspective.

I’ve got a great one in mind from among the games I’ve played and written about this year, so this was an easy decision to make.

And the winner is…

Continue reading The MoeGamer 2019 Awards: The Least “Retro” Retro Game

Atari A to Z Flashback: Lunar Lander

I was extremely intimidated by Lunar Lander as a kid. Revisiting it today, I see that it’s not really anything to be scared by… but it still puts up a pretty stiff challenge, particularly on its harder levels!

Providing one of the earliest examples of a completely non-violent arcade game — and one with significant simulation-esque elements, at that — Lunar Lander is a game that would go on to influence a wide variety of other computer, console and arcade games. Primarily through that “turn and thrust” mechanic I tend to have such difficulty with!

Oh well. Let’s see if we can touch down safely at least once in my lifetime…

Find a full archive of all the Atari A to Z videos on the official site.