Happy Monday! Banish those new work week blues with another episode of The MoeGamer Podcast, featuring my fine self and the ever-charming Mr Chris Caskie of MrGilderPixels.
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Continue reading The MoeGamer Podcast: Episode 22 – A Crafted World
Something I’m surprised we haven’t seen more of sooner is the combination of heavy-hitting, stamina-management combat, randomly generated dungeons and a long-term unlockable-based metagame.
These mechanics and structures have proven themselves to be pretty consistently popular at this point over the course of a variety of well-received games, so it makes sense that someone would finally take the plunge and try to mash them all together into one coherent lump.
The result looks something like CreAct’s Neverinth, an action RPG for PC that just entered its public Early Access period at the time of writing, and which a few people I know have been making excited noises about for a while. Let’s take a look!
Continue reading First Look: Neverinth