Tag Archives: narrative

Waifu Wednesday: Cordelia von Feuerbach

We’ll be discussing the titular protagonists of the Atelier Arland trilogy in detail throughout the main Cover Game feature, so I wanted to give a bit of love to some of the secondary characters.

And what better place to begin than with the rather grandiosely named Cordelia von Feuerbach: lover of frilly yet practical dresses, loyal friend and renowned shortarse?

Cordelia appears in both Atelier Rorona and Atelier Totori, and is a popular character for her distinct personality, her fits of tsundere rage and her rather touching relationship with her childhood friend Rorona. Across the two games, it’s a pleasure to see her grow… well, if not “up” then certainly more mature.

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The MoeGamer Awards 2018: Game of the Year 2018

The MoeGamer Awards are a series of “alternative” awards that I’ve devised in collaboration with the community as an excuse to celebrate the games, experiences and fanbases that have left a particular impression on me in 2018. Find out more here, but you’re out of time to leave suggestions, I’m afraid!

Well, here we are once again on the last day of the old year, awaiting the arrival of the new. And, of course, that means one thing for anyone interested in games: the completely arbitrary declaration of “Game of the Year”.

Everyone has different criteria for selecting their own personal Game of the Year. For some, it’s simply the game they enjoyed the most or which took over their life to the greatest degree. For others, it’s to do with technical or artistic achievement. For others still, it’s all about sales figures.

For me, it’s quite simply the game I played this year that I feel was… “best”, across all its various aspects. A game that is a real showcase of just what is out there today, and which I feel is a shining example of what being interested in video games really “means”.

And the winner is…

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The MoeGamer Awards 2018: Best Girl 2018

The MoeGamer Awards are a series of “alternative” awards that I’ve devised in collaboration with the community as an excuse to celebrate the games, experiences and fanbases that have left a particular impression on me in 2018. Find out more and leave a suggestion here!

Well, if you’re gonna do “best boy” you’ve got to do “best girl”, haven’t you? And there sure are a lot of wonderful girls to choose from across the games we’ve explored together over the course of the last year.

Those of you who know me well, however, will know that, biases be damned, there’s only one lovely lady who was ever going to win this, given the year’s Cover Game lineup. But just to be fair, I’m going to say that her winning Best Girl this year will preclude her from winning this or any similar award in subsequent years, regardless of whether or not I cover another of her games. Gotta give the others a chance, after all.

And the winner is…

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The MoeGamer Awards 2018: Best Boy 2018

The MoeGamer Awards are a series of “alternative” awards that I’ve devised in collaboration with the community as an excuse to celebrate the games, experiences and fanbases that have left a particular impression on me in 2018. Find out more and leave a suggestion here!

This award was suggested by megaapple18.

“Best Girl” is something I think about quite often. I mean, obviously Nepgear will always be my one true waifu, but that’s not to say I can’t have a personal favourite girl from among an individual game’s cast.

“Best Boy”, however; that’s something I tend to need to think a bit more about. As a heterosexual male, the red-blooded “attraction” factor is much less than it is with female characters — though there have been exceptions to this rule; I’d happily jump into bed with Urabe from Sweet Fuse, for example. We’re all a little bit gay. R-right?

Ahem. Anyway. While physical attractiveness is by no means the only aspect that draws me to particular female characters — the regular Waifu Wednesday column should be evidence enough of that — it can be an effective means of grabbing my initial attention, while the boys will have to work a bit harder to win me over in the first place.

So with that in mind, then, who was my Best Boy of 2018?

And the winner is…

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The MoeGamer Awards 2018: Coolest Transportation Method

The MoeGamer Awards are a series of “alternative” awards that I’ve devised in collaboration with the community as an excuse to celebrate the games, experiences and fanbases that have left a particular impression on me in 2018. Find out more and leave a suggestion here!

This award was suggested by Krystallina.

What good is a massive game world if you can’t get around it in style?

No good at all, that’s what! So today’s award celebrates my favourite means of getting around a particular virtual locale without getting wet, dirty, injured or terrified.

Well, maybe not that last one.

And the winner is…

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Project Zero 5: The Difference a Little Warmth Can Make

cropped-projectzero-header-4357712This article is one chapter of a multi-part Cover Game feature!
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And so we come to what is, at the time of writing, the grand finale to the Project Zero series: Maiden of Black Water on Wii U.

While the nature of the series means that it’s entirely possible we’ll see some more games in the future — and indeed unverified “my uncle works at Nintendo” rumours circulated earlier this year that a Switch installment was in development — Maiden of Black Water is an interesting game that acts as a suitable swansong for the series if, indeed, that is truly “it”.

But then Mio and Mayu from Deep Crimson Butterfly and Yuri from this game are putting in cameo appearances in the impending Super Smash Bros. Ultimateso you never know what might happen… Ahem. Anyway. Let’s look at Maiden of Black Water in detail.

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Waifu Wednesday: Ivy Valentine

I have two confessions to make: one, I haven’t played a Soulcalibur game since… II, I think? And two, Ivy… doesn’t really “do” it for me.

I’m talking a fairly comprehensive package of “not doing it for me”, too; I’m not big into how she is depicted personality-wise, I have no idea how to play as her and I’m not especially into her now-iconic outfit, either… though I will admit that she does indeed have a very nice bottom.

Despite all this, I will happily and freely acknowledge that Ivy is one of the most recognisable faces in the Soulcalibur universe… and an interesting character to explore the various facets of. So let’s do that, shall we?

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Project Zero 4: Touched by the Moon

cropped-projectzero-header-4357712This article is one chapter of a multi-part Cover Game feature!
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And so it is that we come to the fourth installment in the Project Zero series: a game that never came West in an official capacity.

Known as Zero: Tsukihame no Kamen in its native Japan and Mask of the Lunar Eclipse in the West following an ambitious (and successful) fan-translation project, this fourth game represented a number of “firsts” for the series.

It was the first installment to not be exclusively developed by Tecmo. It was the first installment to leave the series’ original host platforms of PlayStation 2 and Xbox. And it was the first installment to make a number of mechanical shakeups to the basic Project Zero formula, which would become fixtures in subsequent releases. Let’s take a closer look.

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PS2 Essentials: Ace Combat: Squadron Leader

The Ace Combat series is a jewel in Namco’s crown that people sadly seem to forget about quite often — though hopefully the seventh installment due early in 2019 will rectify that to an extent.

The series mostly stretches across the PlayStation and PlayStation 2 eras, with a less well-received (but still enjoyable) spinoff installment in the Xbox 360/PlayStation 3 era. For most, the series’ peak was with its PS2 installments; opinion varies as to which one of these is really “the best”, but they’re all very much worth your time.

At the time of writing, we’ve already talked about fourth installment Distant Thunder (aka Shattered Skies), so today let’s take a look at the fifth game, known as Squadron Leader in Europe, and The Unsung War elsewhere. It’s a good ‘un.

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The MoeGamer Podcast: Episode 12 – Halloween Horrors

WoooooOOOOOooooOOOOOO it’s SPOOKY OCTOBER or something.

Well, it is nearly Halloween at the time of writing, and thus Chris and I thought it would be a good opportunity to have a chat about all things horror! It’s a good complement to the current Cover Game feature on the Project Zero series, after all.

Don’t forget that you can subscribe to my YouTube channel to stay up to date on new episodes of the podcast as well as all my other videos, follow the show on Soundcloud to subscribe to the audio-only episodes, or subscribe via RSS if you like to do that sort of thing. Or you can just hit the jump for the latest episode in both video and audio formats!

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