Do you like pixel-perfect jumping and dodgy hitboxes? Then you’re gonna love this pretty platformer from Millennium and Logotron!
This is one of those games that I remember seeing screenshots of back in the day and thinking it looked really cool thanks to its console-style visuals. Gameplay-wise, it’s not terrible — but be prepared for plenty of frustration as you battle your way through 50 screens of precision platforming!
Check it out in the video below, and don’t forget to subscribe on YouTube for more!
Remakes and remixes of existing video games have been around for some time now, with some dating right back to the early days of home computer gaming.
One interesting example is 1990’s Yolanda from Millennium, a game that reimagines the well-regarded but atrociously presented 1984 Commodore 64 title Hercules for a slightly more modern audience. Well, in fact, it outright recreates Hercules with better graphics and sound, and puts a hot girl in the lead role instead of a badly drawn approximation of one of Greek mythology’s most famous figures.
Dubbed “the fastest and most difficult platform game ever” in advertising from the time, it’s… well, it’s quite something, for all the wrong reasons. Take a look.
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Back in the ’90s, there was a bit of a rivalry between people who played games on home computers and those who played games on consoles.
What am I talking about, “back in the ’90s”, this is still a thing! Well, the difference is that back then, the home computer players were secretly envious of the console players, since during that period, consoles were the more powerful, specialised games machines.
As such, we saw a fair few computer games that attempted to emulate the success of “mascot games” on consoles. One such example that saw some success — and a couple of sequels — was James Pond, a rather British underwater agent with a penchant for environmental do-gooding…
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