Tag Archives: games press

MoeGamer: The Third Birthday

Somehow, I only remembered recently that I actually share a birthday with this little corner of the Internet.

Sure enough, if you check the first ever post on here (complete with old-style Midori and Yumi) you’ll see that it was published on April 29, 2014. That’s three full years of this site being in existence, after it launched on my thirty-third birthday. And while it hasn’t been three years of constant content — the regular posting schedule is something I’ve only introduced relatively recently, beginning with the introduction of Cover Games around this time last year — it’s still quite an achievement in the cutthroat world of “writing about games”.

MoeGamer is something I’ve come to do simply because I enjoy it. But it originally came about as a result of the state of the modern mainstream commercial games press — and how apparently there wasn’t a place for someone like me in it any more, despite working in the field having been a lifelong dream.

So let’s look back at how MoeGamer came to be, why it exists now and why it’s important to me personally.

Continue reading MoeGamer: The Third Birthday

Japanese Games Didn’t Just Suddenly “Get Good”

MoeGamer’s mission statement, which you’ll find over on the right, is “to provide comprehensive, interesting, positive and well-researched coverage of niche-interest and overlooked, underappreciated titles that tend to get a raw deal from the mainstream press”.

This has been my stated goal with the site from its inception in April 2014 — yes, we’re coming up on MoeGamer’s third birthday! — but my strong feelings towards it actually extend further back than that: to my JPgamer column and regular JRPG reviews at USgamer, to the visual novel and JRPG columns I hosted on the now-defunct Games Are Evil… in fact, my love of Japanese games can be traced all the way back to the 16- and 32-bit console eras in particular. (In the 8-bit era I was largely gaming on Atari computers!)

I’m not alone in my love of Japanese games and the feeling that they tend to get rough treatment at the hands of both the mainstream press and an ill-informed public — though to be fair to the latter, one tends to lead to another. Over the last few years in particular, there’s been great growth in “alternative” gaming sites aiming to specifically cater to niches underserved by the mainstream press. Friends of MoeGamer like Operation RainfallDigitally Downloaded and the recently launched j-ga.me/s/ all carry the desire to celebrate underappreciated titles — titles that, in many cases, have strong followings and communities surrounding them that are at best ignored and at worst ostracised and ridiculed by the mainstream press — and all go about this task slightly differently.

One thing that brings us all together, though, is the sense of exasperation when a Japanese game that, for some reason, it is “acceptable” to enjoy comes along and even mainstream critics are forced to admit the things that sites like us have been arguing for literally years. And with 2017 being such a strong year for such games already, that has been happening quite a bit lately.

Continue reading Japanese Games Didn’t Just Suddenly “Get Good”

The MoeGamer GameCast: Episode 2

In this episode, Midori, Yumi, Penelope and I talk about whether it’s professional to cover your eyes at the prospect of boobs, one of the most well-received anime in the current season, Steam Greenlight and more.

The GameCast as a whole has had a few minor refinements since Episode 1. Music should now loop properly rather than fading out and starting again every couple of minutes, and I redid the interface buttons I wasn’t happy with.

screenshot-2017-02-11-19-04-29-9273621-7802623

Music, as before, is by watson of MusMus, and the font is the work of Style64.

Something special coming for Episode 3 that I didn’t have time to implement in this one. Please look forward to it!

Download for Windows (99MB)
Download for Mac (102MB)
Download browser version (untested!)