Tag Archives: gameplay

Atari A to Z Flashback: Star Strike

Mattel’s M Network label was set up so that Mattel, makers of the Intellivision, could have a piece of the Atari pie while also working on their own console.

Star Strike, released through the programme, is a port of one of the Intellivision’s most successful games; the original version sold around 800,000 copies in a single year, which is a huge amount for the time. Sadly, the 2600 version is… well, let’s just say it’s not quite as good as the source material.

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

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Atari ST A to Z: Jupiter’s Masterdrive

While Ubi Soft is regarded as one of the big corporate publishers these days, with much of their work consisting of annualised, creatively bankrupt titles, back in their early days they were beloved for their creative releases.

Jupiter’s Masterdrive for Atari ST is a great example. It takes the top-down racing game and adds a futuristic spin — and the result is a highly playable game that is a lot of fun to challenge, even today. Just watch out for those boats — they’re tricky to handle!

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

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Atari A to Z: Pitstop

Early takes on the racing game genre often seem quite primitive by today’s standards — but some of them still had some ambitious ideas.

Epyx’s Pitstop for Atari 8-bit is a good example. While its game structure is fundamentally flawed if playing solo and its racing action is nothing special, it was the first game to not only incorporate pit stops as part of a race, but also to allow you to take control of your pit crew and actually perform the pit stop yourself.

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

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Atari A to Z Flashback: Star Ship

Before Star Raiders, there was Star Ship. And it’s… umm… not quite as good.

That said, when you consider this came out in 1977 — a time when no-one really knew what a “video game” was, let alone what a “first-person perspective space combat simulator” might look like — then they didn’t do all that bad of a job considering the limitations of the hardware.

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

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Atari ST A to Z: IK+

Despite it being one of the most legendarily enjoyable games on the Atari ST, I must admit that I never played International Karate+, better known simply as IK+, back in the day.

Well, it’s time to correct that longstanding oversight, because it’s time for “I” on Atari ST A to Z once again — and IK+ has been staring me down for several goes around the alphabet to date. Let’s fight! And don’t forget to press “T” for Trousers.

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

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Atari A to Z: Ocean Detox

As we’ve seen a few previous times on this series, the development scene for the Atari 8-bit is, like with many other ’80s home computers, alive and well.

Ocean Detox, the game we’re looking at today, was the winner of an annual software competition run by the Atari Bit Byter User Club, or ABBUC. This competition attracts some of the most talented Atari 8-bit developers from across the world every year, and everything produced for it is always both high quality and well worth your time.

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

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Atari A to Z Flashback: Star Raiders

After the relative disappointment of the Atari 2600 version of Star Raiders, it’s time to take on the proper version.

More accurately, it’s time to take on the Atari 5200 version, which tweaks a few things about the original Atari 8-bit version and adds proper analogue control, which is nice. It’s still an all-time classic, though, and if you can get your head around the controls in the Atari Flashback Classics port, there’s hours of fun ahead.

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

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Atari ST A to Z: Hard Drivin’ II: Drive Harder…

Back in the ’80s and ’90s, it wasn’t unusual to see developers for home computers take it upon themselves to make “sequels” to arcade games.

Hard Drivin’ II: Drive Harder… for Atari ST is a good example. It takes the basic format of Atari Games’ polygonal classic Hard Drivin’ and polishes it up with a better handling model, more tracks and a rather clunky track designer, allowing you to create your own challenges.

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

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Atari A to Z: Ninja Commando

Video games have always had a budget sector — and much like low-cost digital download games are often highly creative today, the same was true for the straight-to-cassette budget sector for the Atari 8-bit.

Zeppelin Games was one of the more noteworthy budget specialists, in that they consistently produced high-quality games and then released them for pocket money prices. Sure, you had to wait more than 15 minutes for them to load on the Atari 8-bit’s excruciatingly slow tape drives, but it was usually worth it!

Here’s Ninja Commando, just one example of Zeppelin’s excellent output for the platform. Check it out in the video below, and don’t forget to subscribe on YouTube for more!

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Atari A to Z Flashback: Star Raiders

Star Raiders is one of my favourite games of all time, and with good reason — it is one of the greatest games of all time. At least it is in its Atari 8-bit incarnation, where it was quickly regarded as the platform’s “killer app”, despite its early release.

Star Raiders for the Atari 2600, meanwhile… hmm. Well, they tried — though, judging by the masterpiece that is Solaris, developed by the creator of the original Star Raiders on home computers, they could have perhaps tried a bit harder. Stick to that original and best version, I’d say!

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

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