If you ever wanted to play a game that is clearly Inti Creates “at play”, Mighty Gunvolt Burst on Nintendo Switch and 3DS is emphatically the game for you.
Coming across as a rather wonderful attempt to fling everything at the wall and see what sticks, this NES-style, Mega Man-inspired romp features an impressive degree of customisation, plenty of variety — and, for some, represents an overall better experience than the divisive Mighty No. 9, despite being based around many of the same stages and bosses.
One thing’s for sure: it’s a ton of fun, and if you get a kick out of Inti Creates’ authentic but modern take on retro-style gameplay, you’re going to love this.
Continue reading Mighty Gunvolt Burst: Bringing It All Together
As gaming has evolved, the medium of “video games” has broadened considerably. Or perhaps it’s more accurate to say that a wide variety of disparate markets have started to overlap and mingle.
One of the most interesting things about gaming today is the wide variety of experiences we can enjoy from creators all over the world. Here in the West, for example, we can enjoy more quality games that hail from Asia than ever before thanks to the sterling efforts of localisation companies — despite the occasional controversy, of course!
But then there’s the odd company out there who does things a little differently; the odd company that “thinks global” right from the beginning rather than making sharply delineated distinctions between “East” and “West”. And one of those companies is Inti Creates.
Continue reading Inti Creates: On Being a Truly International Game Developer
As we’re about to launch headlong into a month of Inti Creates sidescrollers for February’s Cover Game(s) features, what better waifu to pick for this week than someone who is rapidly becoming the company’s mascot?
First introduced in 2015’s Gal*Gun Double Peace, Ekoro is a third-year student at the Angel Academy, and one of the catalysts for the events that unfold over the course of that game.
Inadvertently causing protagonist Houdai to become irresistible to women by shooting him with an angel’s arrow 32 times more powerful than she intended, Ekoro spends most of Double Peace demonstrating that, just like anyone, angels are neither infallible nor squeaky clean at all times.
Continue reading Waifu Wednesday: Ekoro
We’ve known that Gal*Gun VR has been in development for a while, but Inti Creates surprised everyone yesterday with a sudden worldwide release… but only on Steam, for Vive and Oculus devices.
While the Windows PC market certainly has a lot of early adopters of virtual reality devices, it’s hard to deny that Sony’s VR solution, PlayStation VR, has proved to be a considerably more practical and affordable means for people to get involved with this new medium.
Which is why it’s so surprising that, according to Inti Creates, there is no PlayStation 4/PSVR version currently in development. This seems like a big mistake.
Continue reading Why Gal*Gun VR Needs a PSVR Version
Gal*Gun Double Peace is memorable for a whole lot of different reasons: its contribution to the revival of rail shooters, its silly but touching plot and its striking audio-visual aesthetic.
Unlike many other anime-inspired games, the art and music of Gal*Gun are not the work of particularly well-known or established names — but there’s some decent pedigree there if you take the time to look into things a bit more deeply.
So let’s do just that, shall we?
Continue reading Gal*Gun: Sights and Sounds
Gal*Gun Double Peace is about much more than just shooting pretty girls until they fall over in quasi-orgasmic states: it’s actually got a pretty decent narrative, too.
Technically, it’s got several narrative threads, and in true dating sim/visual novel tradition, it’s only by playing them all that you’ll get a full understanding of everything that is going on and the context of each of the characters.
As you might expect from the general tone of the game as a whole, Gal*Gun’s narrative errs on the lighter side of things, but that certainly doesn’t preclude it from exploring a variety of interesting themes along the way.
Let’s dive in and take a look.
Continue reading Gal*Gun: Narrative, Themes and Characterisation
Although Gal*Gun Double Peace has the trappings of an arcade-style light-gun shooter, there’s a lot more going on in the game than simply pointing and shooting.
We no longer live in an age where a release like Namco’s original PlayStation port of Time Crisis is acceptable to modern consumers, at least at full retail price; players need more than just a basic game that takes 20 minutes to play through from start to finish and doesn’t vary significantly each time you play.
Fortunately, Gal*Gun Double Peace has plenty to offer those who are willing to put some time in, and it’s a fine example of Inti Creates’ talent for creating games that are simple to pick up but tricky to master completely.
Continue reading Gal*Gun: Dating on Rails