Say the words “racing game” to someone these days and they’ll typically think of a game with at least a passing impression of a 3D perspective.
Prior to titles like Namco’s Pole Position and Sega’s Out Run popularising this viewpoint, however, Atari was happily churning out top-down racers that were a lot of fun to play, beginning with Super Bug before moving on to the unusual cooperative two-player title Fire Truck — which we’ve previously seen on this series — and finally, the full-colour, multi-track Monte Carlo, which saw players racing against actual opponents as well as the course itself.
Like Atari’s other early racers, it’s a game that’s actually still a lot of fun to play today once you get used to how the control scheme maps to modern controllers — and, for me, one of the many highlights in the Atari Flashback Classics collection.
On Monday, LightningEllen from Livid Lightning and Kim from Later Levels revealed the first #LoveYourBacklog Week: seven days devoted to showing your backlog some love, rather than the fear and guilt it usually engenders.
I’ve never seen the backlog as a particularly negative thing. As Kim argues in her post on the subject, having a backlog means that you always have something to play — something new to experience, something new to explore. And since starting MoeGamer I’ve really relished having this huge library of titles just waiting for me to delve into in detail and write, make videos and otherwise enthuse about them.
So what is going on with this whole #LoveYourBacklog thing? Well, for starters, people are proudly displaying the size of their backlog via badges on their blogs — if you’re reading this on desktop or tablet, you should see that over on the left. And from there? Well, read on.