Tag Archives: camera obscura

The MoeGamer Awards 2018: The Shutterbug Award

The MoeGamer Awards are a series of “alternative” awards that I’ve devised in collaboration with the community as an excuse to celebrate the games, experiences and fanbases that have left a particular impression on me in 2018. Find out more here, but you’re out of time to leave suggestions, I’m afraid!

Any time you have experience with an entire series of something and people are aware of your experience with said series, someone, somewhere is going to ask you the dreaded question: “which [insert series name here] is best?”

Given my recent coverage of Tecmo’s consistently excellent survival horror series Project Zero (not to mention the presently ongoing video series playing through its postgame!), I thought I’d pre-empt that question and attempt to give a definitive answer.

Well, definitive insofar as “this one was my favourite” anyway. You do not have to agree. But this was my favourite Project Zero game this year.

And the winner is…

Continue reading The MoeGamer Awards 2018: The Shutterbug Award

Project Zero 5: The Difference a Little Warmth Can Make

And so we come to what is, at the time of writing, the grand finale to the Project Zero series: Maiden of Black Water on Wii U.

While the nature of the series means that it’s entirely possible we’ll see some more games in the future — and indeed unverified “my uncle works at Nintendo” rumours circulated earlier this year that a Switch installment was in development — Maiden of Black Water is an interesting game that acts as a suitable swansong for the series if, indeed, that is truly “it”.

But then Mio and Mayu from Deep Crimson Butterfly and Yuri from this game are putting in cameo appearances in the impending Super Smash Bros. Ultimateso you never know what might happen… Ahem. Anyway. Let’s look at Maiden of Black Water in detail.

Continue reading Project Zero 5: The Difference a Little Warmth Can Make

New Game Plus: Don’t Call Him “Daddy”

Today we continue to test my point-and-shoot skills as we crack on with Project Zero’s postgame.

Having cleared ten of the challenges in Mission Mode, things are starting to get a whole lot more difficult now… and we have a destined encounter with the Himuro Family Master to look forward to.

Will I survive an encounter with the Headless Priest? How does Blinded seem to be able to pinpoint my location so accurately without eyes? Will I ever get anything better than a “C” rank? Hit the jump to find out the answers to all these pressing questions and more…

Continue reading New Game Plus: Don’t Call Him “Daddy”

Project Zero: Scream for the Camera

Tecmo’s Project Zero — also known as Fatal Frame in the United States, and simply Zero in its native Japan — has always stood out.

“Survival horror” is most certainly not what it once was, but even during its heyday in the late ’90s and early 2000s, Project Zero set itself apart by eschewing the blood, gore and violent scenes people had come to associate with the genre.

Instead, it provided a rather more contemplative, supernatural tale with its roots in traditional Japanese spiritualism. And by golly has it held up really well since its original release nearly 20 years ago.

Continue reading Project Zero: Scream for the Camera