Tag Archives: Blaster Master Zero

Blaster Master Zero: Retro, Reimagined

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Blaster Master Zero for Nintendo Switch and 3DS is an interesting game in more ways than one.

Not only is it a loving remake of a very fondly regarded title from back in the NES era, it also incorporates elements of the Famicom game that was heavily reimagined to become Blaster Master. On top of that, it even acknowledges elements of the Worlds of Power novelisation of Blaster Master — which, in itself was something of an interesting curiosity in that it was later retconned into being “canonical” so far as the rest of the series is concerned.

None of this is required to appreciate the fact that Blaster Master Zero is a great game, mind you, but delve a little deeper into the lore and you find out all sorts of fascinating things.

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Waifu Wednesday: Eve

Later this week, we’re going to take a closer look at Inti Creates’ excellent Blaster Master Zero for Switch and 3DS. So it’s only fitting that we devote a Waifu Wednesday to its heroine.

Blaster Master as a whole actually has rather more detailed lore than you might expect for… well, for something with a title like Blaster Master, and Eve has played an important role in the series’ backstory from the beginning.

However, she wasn’t directly “seen” until the novelisation of Blaster Master by Peter Lerangis (writing under the pen name of A. L. Singer) that formed part of the Worlds of Power series that novelised a number of popular NES games. And then she was completely reimagined for Blaster Master Zero anyway, which had the scope to make a lot more of its narrative context than the NES original did.

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Inti Creates: On Being a Truly International Game Developer

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As gaming has evolved, the medium of “video games” has broadened considerably. Or perhaps it’s more accurate to say that a wide variety of disparate markets have started to overlap and mingle.

One of the most interesting things about gaming today is the wide variety of experiences we can enjoy from creators all over the world. Here in the West, for example, we can enjoy more quality games that hail from Asia than ever before thanks to the sterling efforts of localisation companies — despite the occasional controversy, of course!

But then there’s the odd company out there who does things a little differently; the odd company that “thinks global” right from the beginning rather than making sharply delineated distinctions between “East” and “West”. And one of those companies is Inti Creates.

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Inti Creates: Introduction and History

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This month on MoeGamer, we’re taking a look at a group of games that are connected primarily through the developer that created them.

That developer is Inti Creates, a group formed by ex-Capcom staff in 1996. It’s a company that is much-beloved by its fans, but which has, over the years, tended to beaver away at things quietly in the background rather than becoming a real household name like some other more high-profile Japanese development outfits.

That’s a bit of a shame, so that’s what this month is all about; specifically, it’s about the company’s recent output, presenting a variety of modern-day takes on traditional side-scrollers from the 8- and 16-bit eras.

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Waifu Wednesday: Ekoro

As we’re about to launch headlong into a month of Inti Creates sidescrollers for February’s Cover Game(s) features, what better waifu to pick for this week than someone who is rapidly becoming the company’s mascot?

First introduced in 2015’s Gal*Gun Double Peace, Ekoro is a third-year student at the Angel Academy, and one of the catalysts for the events that unfold over the course of that game.

Inadvertently causing protagonist Houdai to become irresistible to women by shooting him with an angel’s arrow 32 times more powerful than she intended, Ekoro spends most of Double Peace demonstrating that, just like anyone, angels are neither infallible nor squeaky clean at all times.

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