Tag Archives: backlog

#LoveYourBacklog Week, 2020

Hello! Are you following Later Levels? If not, get on that; Kim writes lots of lovely things about games, occasionally assisted by guest stars!

Kim’s also one of those people who is great at organising others, and encouraging them to do cool things like supporting charitable efforts and writing community blog posts. She also runs a thoroughly pleasant Discord where you can find support and advice from your fellow writers — as well as some people to read what you’ve written!

Last year, Kim encouraged us to embrace our backlog of unplayed or unfinished games, not fear it. This week, #LoveYourBacklog is back once again… and who am I to stand in the way of such an admirable endeavour?

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Dedicated to the Backlog

On Monday, LightningEllen from Livid Lightning and Kim from Later Levels revealed the first #LoveYourBacklog Week: seven days devoted to showing your backlog some love, rather than the fear and guilt it usually engenders.

I’ve never seen the backlog as a particularly negative thing. As Kim argues in her post on the subject, having a backlog means that you always have something to play — something new to experience, something new to explore. And since starting MoeGamer I’ve really relished having this huge library of titles just waiting for me to delve into in detail and write, make videos and otherwise enthuse about them.

So what is going on with this whole #LoveYourBacklog thing? Well, for starters, people are proudly displaying the size of their backlog via badges on their blogs — if you’re reading this on desktop or tablet, you should see that over on the left. And from there? Well, read on.

Continue reading Dedicated to the Backlog