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Atelier Iris: Eternal Mana – Life at 45 Degrees

cropped-atelier-megafeature-header-1-8868334This post is one chapter of a MegaFeature!
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Last time, we talked a bit about how Atelier Iris: Eternal Mana is a lot more of a “traditional RPG” than many of its stablemates in the rest of the series as a whole.

We looked in particular at how the game’s combat and progression mechanics are based on the conventions of turn-based, menu-driven console RPGs, but how it adds a few twists onto that formula — with an appropriate emphasis on item usage and alchemy.

Today we’re going to explore the overall game structure and presentation a bit further, with a particular eye on how protagonist Klein and his companions can explore their world over the course of their adventure as a whole. Let’s jump in!

Continue reading Atelier Iris: Eternal Mana – Life at 45 Degrees