Tag Archives: Atari ST

Atari ST A to Z: Days of Thunder

In the 8- and 16-bit home computer era, movie license games were typically developed either as platform games with a tenuous link to the movie in question, or some sort of minigame compilation, with each major scene from the movie being represented as some sort of interactive challenge.

Mindscape’s Days of Thunder was different. Here was a game that took the basic concept of the movie and simply used it as a basis to create a fully fleshed out experience — one that complemented rather than attempted to imitate the original work. The subject matter — motorsport — was ideal for such a treatment, and, on paper, Days of Thunder was a great idea.

Sadly, less than stellar performance meant that the game wasn’t as good as it could have been — a lack of speed and responsiveness in a racing game is a bit of an issue! — but it remains an interesting proof of concept as well as an intriguing anomaly that broke with the conventions and norms of the time. So I salute the effort involved, if not necessarily the final product we ended up with!

Find a full archive of all the Atari A to Z videos on the official site.

The MoeGamer Podcast: Episode 20 – He’s Not an Ant

Bonjour! Welcome, once again, to The MoeGamer Podcast, featuring my fragrant self and the good Mr Chris Caskie of MrGilderPixels.

The MoeGamer Podcast is available in several places. You can subscribe to my channel on YouTube to stay up to date with both the video versions of the podcast and my weekly videos (including the Atari A to Z retro gaming series); you can follow on Soundcloud for the audio-only version of the podcast; you can subscribe via RSS to get the audio-only version of the podcast in your favourite podcast app; or you can subscribe via iTunes. Please do at least one of these if you can; it really helps us out!

Or you can hit the jump to watch or listen to today’s episode right here on MoeGamer.

Continue reading The MoeGamer Podcast: Episode 20 – He’s Not an Ant

Atari ST A to Z: Batman – The Movie

A well-known name in the 16-bit home computer era here in Europe was Ocean Software.

Ocean had many strings to their bow, but one of their most reliable sources of income was movie tie-in games, many of which drew criticism for being somewhat derivative and unimaginative platform games, but which sold well regardless. A good example of a game where they tried something a little bit different from the usual formula was Batman: The Movie.

That said, the opening stage is a platform game, and is so monstrously difficult I’d be surprised if everyone saw the other things the game had to offer without making use of the cheat mode… I know I certainly didn’t!

Find a full archive of all the Atari A to Z videos on the official site.

Atari ST A to Z: Airball

There are some games in which it feels absolutely impossible to get anywhere meaningful… but where you still feel you’re having a good time regardless.

One such example is Airball for the Atari ST, a strange isometric adventure in which you play an unfortunate young individual who crossed paths with an evil wizard with a penchant for turning people into rubber balls.

Can you escape from the wizard’s mansion? It has over 150 rooms, you know…

Find a full archive of all the Atari A to Z videos on the official site.

Atari ST A to Z: Zombi

One of the most interesting things about looking back over really old games is reminding yourself just how long certain companies have been around.

Today’s Atari ST game, Zombi, was actually Ubi Soft’s first ever game in its original Amstrad CPC incarnation. The ST version followed a little while later, but it was still early days for this up-and-coming French publisher at the time.

As for the game itself? It’s a first-person action adventure that gives you very little feedback on the actions you take, making it rather hard to work out what you’re supposed to be doing, even if you’ve read the woefully inadequate manual! Cool music, though…

Find a full archive of all the Atari A to Z videos on the official site.

Atari ST A to Z: Yolanda

Remakes and remixes of existing video games have been around for some time now, with some dating right back to the early days of home computer gaming.

One interesting example is 1990’s Yolanda from Millennium, a game that reimagines the well-regarded but atrociously presented 1984 Commodore 64 title Hercules for a slightly more modern audience. Well, in fact, it outright recreates Hercules with better graphics and sound, and puts a hot girl in the lead role instead of a badly drawn approximation of one of Greek mythology’s most famous figures.

Dubbed “the fastest and most difficult platform game ever” in advertising from the time, it’s… well, it’s quite something, for all the wrong reasons. Take a look.

Find a full archive of all the Atari A to Z videos on the official site.

Atari ST A to Z: Xenon

The Bitmap Brothers were a force to be reckoned with in the 16-bit computer era.

Across a wide variety of different game styles, they demonstrated their absolute mastery over not only the technical aspects of programming for these popular home computers, but also how to make a thoroughly enjoyable game, too.

Although relatively straightforward by modern standards, the original Xenon remains a great time, and is absolutely worth checking out if you’re a fan of classic vertically scrolling shoot ’em ups.

Find a full archive of all the Atari A to Z videos on the official site.

Atari ST A to Z: Winnie the Pooh in the Hundred Acre Wood

Nostalgia is a funny old thing. Since starting this project, I’ve found myself really appreciating some of the games that, for one reason or another, had an impact on me growing up. Not necessarily the best games, but those which have some sort of meaning to me.

One of my favourite examples to date is today’s game: Winnie the Pooh in the Hundred Acre Wood, an early title from Sierra during their partnership with Disney. As well as being a game I loved playing with my family as a child and possibly one of the most charming, kid-friendly adventures of all time, it’s an interesting game from a historical perspective, too, since it’s one of the earliest titles Al Lowe put out.

Al Lowe, if you’re unfamiliar with your Sierra history, is the man who would later give us the Leisure Suit Larry series, a mainstay of Sierra’s portfolio alongside King’s Quest, Space Quest and Police Quest for many years… but a little different in subject matter to what we have here!

Find a full archive of all the Atari A to Z videos on the official site.

Atari ST A to Z: Vaxine

Next time you get bacteria in your ilium, call me up and I’ll come blast your balls for you.

Vaxine from The Assembly Line is one of the most technically impressive games on the Atari ST, featuring gorgeous and colourful ray-traced graphics, convincing sprite scaling routines and an interesting blend of physics puzzle and first-person shoot ’em up.

Developed as a sequel to the team’s previous game E-Motion, which marketed itself as “the first New Age computer game”, Vaxine is a simple but enjoyable time that shows what Atari’s 16-bit computers were really capable of when in the hands of someone who knew what they were doing.

Find a full archive of all the Atari A to Z videos on the official site.

Atari ST A to Z: U.N. Squadron

If you thought games journalists wringing their hands over “problematic” subject matter in games was a new phenomenon… well, I got news for you, my dear reader.

U.S. Gold’s home computer conversion of Capcom’s arcade title U.N. Squadron (originally known in Japan as Area 88, after the manga it was originally based on) drew criticism from UK computer magazine ST Format in December of 1990 for being “self-righteous”, “crass” and even “propaganda”. Why? Because you shoot enemies in an obviously Middle Eastern-inspired setting — at least in the first level, anyway — and in 1990 the Gulf War had just broken out in full force.

Of course, Area 88 first came out in 1979, but let’s not let facts get in the way of a good bit of outrage, shall we? Sigh. Some things never change. Anyway, this is a reasonably solid shoot ’em up, though unsurprisingly not a patch on the awesome SNES version…

Find a full archive of all the Atari A to Z videos on the official site.