Tag Archives: Atari ST

Atari ST A to Z: Purple Saturn Day

You know how these days Japanese games are often stereotyped as being “weird”? Well, in the early to mid ’90s, it was French developers who were saddled with this perception.

To be fair, it was at least partially justified — although it may perhaps have been a little more polite to refer to these developers’ works as being “creative” rather than “weird”.

They don’t come much more creative/weird than Purple Saturn Day, a game developed by a branch of ERE Informatique that claimed to be receiving their inspiration directly from an interdimensional technological god-entity named Exxos, and a title that put an interesting sci-fi twist on the multi-sports formula.

Find a full archive of all the Atari A to Z videos on the official site.

Atari ST A to Z: Never Mind

How’s your spatial awareness? Reckon you could put together a picture puzzle from an isometric perspective? Easy, right?

Okay, now you have to do so by controlling a little dude who can walk on walls. Oh, and the pictures are sometimes (often) moving. And malevolent chess pieces want nothing more than to mess up all your hard work for no other reason than “because they feel like it”.

Doesn’t sound quite so easy now, does it? Oh well. Never Mind.

Find a full archive of all the Atari A to Z videos on the official site.

Atari ST A to Z: Mickey Mouse – The Computer Game

Who’s the leader of the club that’s made for you and me? Some mouse, I think.

Yes, it’s time for the official computer game adaptation of one of Disney’s most beloved properties: one Michael Mouse. This game was produced by Gremlin Graphics, and was noteworthy at the time for being a licensed game that eschewed the usual platform game formula. (Granted, Mickey Mouse and friends had several very good platform games throughout the 8- and 16-bit eras, but it was cool to see something a bit different!)

This is a pretty cool game with a couple of aspects that are inordinately frustrating… most notable of which is the fact that actually completing a level is next to impossible thanks to a monstrously difficult boss encounter! Oh well. At least it looks nice.

Find a full archive of all the Atari A to Z videos on the official website.

Atari ST A to Z: Knights of the Sky

’80s and ’90s MicroProse was most well-known for its jet fighter sims, but now and again they branched out into something a bit different.

Knights of the Sky was an ambitious attempt to simulate rickety old World War I biplanes rather than high-tech jet fighters — something that only became possible due to improving technology and mastery over the available hardware.

It’s a cool game, for sure — but be prepared to live without a bunch of modern conveniences you might have come to take for granted in more recent aircraft!

Find a full archive of all the Atari A to Z videos on the official site.

Atari ST A to Z: Jug

It’s really interesting to go back to some of the games of my youth and discover that creators who became much more well-known later in their careers worked on them.

Jug from Microdeal is one game where this happens: its graphics were the work of one Martin Kenwright, who subsequently became much better known for his flight simulations under the Digital Image Design (DID) banner, and later the World Rally Championship and Motorstorm games for Sony platforms.

Jug, meanwhile, is an interesting action-adventure with a touch of shoot ’em up about it. Does it, as the box proclaims, offer the best graphics the ST has to offer? Well, no, but it’s still worth a look!

Find a full archive of all the Atari A to Z videos on the official site.

Atari ST A to Z: Ikari Warriors

SNK had some top-notch arcade hits throughout the ’80s and ’90s, and many of them came home in one form or another.

One great example was Ikari Warriors, which saw several different home ports over the years. The one we’re concerned with today is Elite’s Atari ST version, which remains surprisingly true to the arcade original despite lacking SNK’s iconic “loop lever” control scheme.

It’s a solid top-down run-and-gun that still holds its own well today, and back then it demonstrated that the ST was more than capable of providing a convincing “arcade at home” experience!

Find a full archive of all the Atari A to Z videos on the official site.

Atari ST A to Z: HeroQuest

I absolutely loved MB and Games Workshop’s HeroQuest as a kid, but I rarely got the opportunity to play it on the tabletop with real people.

Imagine my delight, then, when Gremlin announced that they were developing a computerised adaptation of the board game I’d come to love so much. And imagine my even greater delight when it turned out to be a very good game indeed — although arguably perhaps a little too true to the original board game for a computer version!

This is a game that still holds up pretty well today in both its tabletop and electronic formats. Gather a party of friends — or go it alone — and see how far you can get in the substantial campaign!

Find a full archive of all the Atari A to Z videos on the official site.

Atari ST A to Z: Gilbert – Escape from Drill

The ’90s were an era of “attitude”, not just in video games, but in popular culture at large — and especially in children’s TV.

One largely forgotten attempt at an edgy mascot was Gilbert, the snot-encrusted alien who first appeared as part of the Saturday morning show Get Fresh, and subsequently found success in his own right.

Naturally, he also had his own video game that allowed you to take control of the dribbling snot monster himself as he attempted to track down the parts of his spaceship that his jealous countrymen had hidden from him. Clearly, the only solution is to play lots of arcade games!

Find a full archive of all the Atari A to Z videos on the official site.

Atari ST A to Z: F-15 Strike Eagle II

When I was a kid, I really, REALLY got into military flight sims, particularly those from MicroProse.

One of my favourites was F-15 Strike Eagle II, a particularly accessible take on the 16-bit era jet fighter sim, and a game that I used to like to dress up to play. I’d wear a green bomber jacket, a backpack (to simulate both a parachute and a seat belt), a balaclava (to simulate a helmet, in the absence of anything like a cycle helmet or the like), sunglasses (goggles) and an “oxygen mask” crafted from a bit of paper, some duct tape and an old vacuum cleaner’s hose.

My parents and brother referred to it as “The Elephant”. I thought it was badass. Whether or not it actually enhanced my enjoyment of F-15 Strike Eagle II is probably debatable, but I do know that I still enjoy this game today!

Find a full archive of all the Atari A to Z videos on the official site.

Deluxe Mini Monster: Take Your Retro Gaming to a New Level

Although I tend to use emulation to record my Atari A to Z videos for the sake of convenience, when I actually want to sit down and play something on the Atari 8-bit or Atari ST, I prefer to use the original hardware.

There are myriad reasons for this, probably chief among them being that strange sense of nostalgia for things that used to be inconvenient, like disk loading times (and the noise of disk drives!), playing on a small CRT TV (or TV-monitor in my case, since we had — and I still have — a lovely Trinitron hybrid thing) and all those delightful compatibility issues we used to have to deal with.

There’s one aspect that can prove quite annoying, however, and that’s the tendency of old joysticks to fail. While games for many home computers of the ’80s offered keyboard control as an alternative, on Atari systems it was often joystick or nothing. So clearly the way was open for a company to put out a modern joystick that would work on an old system.

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