Tag Archives: Atari ST

Atari ST A to Z: Slaygon

There was a time when we couldn’t take first-person adventures for granted; a dark time when you could only turn by 90 degrees and move by 5 feet at a time.

Okay, we still have games like that, but at least we have a choice these days. Back when Slaygon was released for Atari ST, it’s pretty much all we had if we wanted to infiltrate some sort of complicated installation… such as a futuristic tech company looking to unleash a deadly virus into the atmosphere for… some reason!

Slaygon put an interesting twist on the dungeon crawler formula by putting you in control of a futuristic cybertank with all manner of fancy systems for you to use. It was still all about finding the right keys for the right doors though…

Find a full archive of all the Atari A to Z videos on the official site.

Atari ST A to Z: Rod Land

Ah, Rod Land! I frigging love Rod Land, as I believe we’ve previously discussed elsewhere.

Turns out the Atari ST version is a very, very good port indeed — and a game that I absolutely coveted back in the day. I never had my own copy though, so I had to satisfy myself with the short demo I had from a magazine cover disk.

Thanks to Patron Ken, however, I was able to secure myself my own copy after many years! Time to enjoy; I’ve got a lot of catching up to do!

Find a full archive of all the Atari A to Z videos on the official site.

Atari ST A to Z: QBall

You like pool? Reckon you’re good at pool? Well, how about if it was in an antigravity cube with pockets in the corners and customisable air friction?

Those are the questions that the unusual QBall for Atari ST attempts to answer, presenting a simple but impressively slick 3D view of the playfield in question, detailed controls and a stiff challenge for even those who think they have a fine command over the laws of physics.

QBall was the work of Adam Billyard, who is perhaps best known for his 8-bit 3D racer Elektra Glide; QBall represents a rare 16-bit appearance for both him and publisher English Software.

Find a full archive of all the Atari A to Z videos on the official site.

Atari ST A to Z: Pengy

Imitation is the sincerest form of flattery and all that… or so they say, anyway. I wonder how Sega felt about Red Rat Software’s not-so-subtle take on Pengo… particularly given it came out quite a few years later?

To be fair, Pengy is a perfectly competent version of Pengo for Atari ST… but once we hit the 16-bit home computer era, people were starting to expect a little bit more from their computer and video games than knockoffs of arcade games from several years ago.

Still, looking back on it now, it’s an enjoyable enough game, so let’s spend a bit of time with it today!

Find a full archive of all the Atari A to Z videos on the official site.

Atari ST A to Z: Oh No! More Lemmings

How do you follow up a success story like Lemmings? Well, you give the people more, of course!

Oh No! More Lemmings was an expansion pack for the popular puzzler that provided a hundred new levels for skilled Lemmings pros. And I really mean that; this game is hard.

Interestingly, the expansion was released as both an add-on disk for the original game and a standalone game that could be played by itself. If you’re a Lemmings newcomer, I strongly recommend cutting your teeth on the original first!

Find a full archive of all the Atari A to Z videos on the official site.

Atari ST A to Z: Neighbours

I have been reliably informed that everybody needs good neighbours, and that with a little understanding, you can find the perfect blend. Of what, I have no idea. Perhaps a nice cup of coffee.

If you were playing Atari ST games in 1990, a little understanding would also have helped you to find Impulze’s official video game adaptation of a certain popular Australian soap opera on the shelves of your local W.H. Smiths.

It was… not very good. But at least they tried something a bit different to the usual “licensed platform game” approach beloved of companies like Ocean and their ilk!

Find a full archive of all the Atari A to Z videos on the official site.

Atari ST A to Z: Mission Elevator

Mission Elevator for Atari ST is a game I rather fondly remember; it was, I’m pretty sure, one of the first games I played on that system.

Somewhat criticised on its original release for its superficial resemblance to Taito’s Elevator Action, Mission Elevator is actually a rather interesting arcade adventure that casts you in the role of Agent Trevor (yes, really) as he attempts to dispose of a bomb that is hidden somewhere in a rather tall hotel with an incredibly inconvenient network of elevators.

The game distinguishes itself from Taito’s classic with its strong degree of interactivity and variety of amusing little touches — and still plays pretty well today. Don’t go in expecting an easy mission, though; those enemy agents mean business!

Find a full archive of all the Atari A to Z videos on the official site.

Atari ST A to Z: Lemmings

“Let’s go!” That’s a phrase you won’t be hearing in the Atari ST port of Lemmings, sadly, since the iconic digitised speech the series was so well known for in its early days was completely absent from this version.

Despite lacking one of its most well-known features, however, Lemmings for Atari ST remains just as enjoyable and interesting as it was back in the day, gradually building in intensity until it reaches absolutely brain-melting frustration.

You’ve never played a puzzle game quite like this… and there haven’t been many since, for that matter. Unless you count the million and one ports there have been over the years, of course…!

Find a full archive of all the Atari A to Z videos on the official site.

Atari ST A to Z: King’s Quest

A few of you have been asking for full playthroughs of adventure games after the episodes on Uninvited and Borrowed Time — so here you go!

Today’s game is an all-time classic that probably needs very little introduction. It’s Roberta Williams’ King’s Quest for Sierra, a fairytale adventure with a penchant for killing off its protagonist in a variety of unpleasant ways.

I remember getting stuck for months on these games as a kid. Turns out you can clear them in a couple of hours if you know (mostly) what you’re doing…

Find a full archive of all the Atari A to Z videos on the official site.

The MoeGamer 2019 Awards: The Vanishing Point Award

The MoeGamer Awards are a series of “alternative” awards I’ve devised in collaboration with the community to celebrate the sorts of things that never get celebrated in end-of-year roundups! Find out more here — and feel free to leave a suggestion on that post if you have any good ideas!

I love a good “vanishing point” racer, as is doubtless evidenced by our podcast episode on this very subject. But have any in particular caught my attention this year?

For the uninitiated, a vanishing point racer is an arcade-style driving game that, rather than unfolding in true 3D, makes use of graphical trickery involving converging lines to simulate driving “into” the screen. As a result, in a vanishing point racer, you tend to move from side to side rather than actually turning, and the emphasis is on skilfully avoiding obstacles rather than handling your car in a realistic manner.

For this award, I’m deliberately celebrating a less obvious choice, despite having covered the excellent Switch version of OutRun earlier this year. Not that OutRun doesn’t deserve love, mind you — but because everyone already knows OutRun is good. With that in mind…

And the winner is…

Continue reading The MoeGamer 2019 Awards: The Vanishing Point Award