Tag Archives: Atari Flashback Classics

Atari A to Z Flashback: Final Legacy

Yep, it’s Final Legacy again — this time for the very final time, I promise!

Final Legacy’s unreleased Atari 5200 conversion forms part of the Atari Flashback Classics compilation, and thus it wouldn’t be right and proper to pass it by without appropriate acknowledgement, now, would it?

Thankfully, it’s pretty much identical to the excellent Atari 8-bit version, as opposed to Paradox Software’s dodgy, janky port for Atari ST. Once again we cast ourselves into hostile waters in an attempt to save the surviving human race from nuclear catastrophe.

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Atari A to Z Flashback: Fatal Run

Wouldn’t you know it? A comet has hit the Earth, bathing the entire planet in deadly radiation that, apparently, we will have developed a “vaccine” against by the late 21st century.

Naturally, rather than attempting to organise some sort of large-scale relief effort to distribute this life-saving vaccine to the world’s population, the only possible solution to this disastrous situation is to send one dude in a machine gun-equipped car across the world and hope he knows how to assemble a rocket at the far end of his journey.

Oh, did I not mention the rocket? There’s a rocket to assemble, too. And launch codes to discover. But mostly a lot of driving and blasting anything unfortunate enough to get in your way on the road…

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Atari A to Z Flashback: Double Dunk

I don’t “get” sports games at the best of times, but throw in the need to select “plays” before you can do anything and my comprehension of what is going on goes right out the window.

Enter Double Dunk, then; one of the latest games to be officially released for the Atari 2600, and a game which takes the “playbook” approach to two-on-two basketball.

I do not fare well with this game. I do not fare well at all. But I try, very hard!

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Atari A to Z Flashback: Dodge ‘Em

The dot-eating maze game formula is most readily associated with Namco’s Pac-Man — but the genre had actually been around for a while already by the time our hungry hero had made his first appearance!

Atari’s Dodge ‘Em released for Atari 2600 in 1980, providing a peculiar combination of racing, dodging and dot-eating — but this wasn’t the first one, either! Dodge ‘Em was actually a clone of a 1979 Sega arcade title called Head On.

The reasons for the Sega game’s title will become apparent very, very quickly…

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Atari A to Z Flashback: Desert Falcon

Today’s game hails from the latter days of the 2600, and was actually an Atari 7800 launch title.

For one reason or another, Atari 7800 games rarely make it onto these compilations of old Atari stuff — though the Evercade, coming later this year, corrects this oversight somewhat — so we tend to be stuck with the technically inferior Atari 2600 versions.

That said, even the 2600 version of Desert Falcon is an unusual, interesting shoot ’em up with some peculiar mechanics — so it’s well worth checking out.

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Atari A to Z Flashback: Demons to Diamonds

Today’s Atari Flashback Classic is a one- or two-player blastathon with a couple of twists: firstly, it’s paddle-controlled, and secondly, it involves firing an extendable “beam” rather than the more common shots.

Yes, it’s Demons to Diamonds, a simple but enjoyable shoot ’em up designed for younger players — but there’s still some fun to be had for a few minutes here if you give it a chance.

It may not be the most fondly regarded of all the Atari Flashback Classics, but it’s worth a blast or two — particularly if you bring a friend along for the ride!

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Atari A to Z Flashback: Dark Cavern

It’s always interesting to look at a very old game and see the earliest glimmer of a subgenre that became well-established much later.

Mattel’s Dark Cavern, actually an Atari 2600 port of their Intellivision title Night Stalker, is a good example. On paper, it’s a simple maze game, but in practice, you can see just a hint of what would become stealth and survival horror gameplay in there.

We’ve got a fragile protagonist; we’ve got an emphasis on outwitting enemies; we’ve got limited resources. How long can Your Man survive in the Dark Cavern?

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Atari A to Z: Crystal Castles (2600)

Back in the ’70s and ’80s, players of home consoles weren’t looking for “arcade perfect” — mostly because the home systems of the time weren’t up to it.

Rather, they were looking for a roughly equivalent or perhaps complementary experience to that which could be had in the arcades. This meant that sometimes games underwent a few changes in the transition from the arcade to the home.

A good example of this is Crystal Castles for the Atari 2600, which provides a surprisingly authentic-feeling approximation of the arcade classic, while working within the constraints of its host hardware.

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Atari A to Z Flashback: Countermeasure

Today’s title from Atari Flashback Classics is one of the few genuine exclusives for the Atari 5200: it’s Countermeasure!

Countermeasure is an interesting strategic shooter in which you navigate a “supertank” through a perilous environment in an attempt to destroy a selection of missile silos. Yes, it’s another “Cold War paranoia” sort of game, but this one has some interesting twists.

Unfortunately, it’s also a pretty strong example of how the emulation of the Atari 5200’s POKEY chip is a bit dodgy in Atari Flashback Classics, which is a bit of a shame — especially considering the fact the emulation of the arcade titles that use it is spot on! Ah well.

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Atari A to Z Flashback: Concentration

A lot of early Atari 2600 games (or, sorry, “Atari Video Computer System”, as it was called back then) were adaptations of games that could be played on the tabletop.

The convenience of playing them on the television was, of course, that you didn’t have to worry about physical components getting scattered all over the place, setup time and the like — if you just wanted a quick game of something with someone, all you had to do was slap in the cartridge, pick up a controller and you were away.

One example of this early brand of tabletop adaptation comes in the form of Concentration; perhaps not the most interesting game to play today, but kind of fun for two players, a good showcase of the Keyboard Controllers and a game with a certain amount of educational value, too.

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