Tag Archives: Atari 8-bit

Atari A to Z: Unicum

The type-in listing scene for 8-bit home computers gave us some genuinely excellent games — with some even rivalling commercially released counterparts.

Such is the case with the unusually named Unicum, a take on the Arkanoid-style block-breaking formula that many regard as significantly superior to the official port of Taito’s classic to Atari 8-bit.

Oh, and if you’re wondering, “Unicum” is apparently a Hungarian liqueur, though whether or not that actually has anything to do with this game is anyone’s guess. Be sure to subscribe on YouTube for more valuable facts about international culture!

header-4165360

Atari A to Z: Typo Attack

Want to practice your typing skills? There were a bunch of different ways to do that back in the Atari 8-bit era, with one of the most fun being Typo Attack.

Typo Attack is one of several success stories that stemmed from the Atari Program Exchange, where independent, amateur developers could submit their work to Atari, who would publish and distribute it and pay the creators royalties. In several cases, the creators of APX titles went on to become full-time Atari employees — or, at the very least, their games became “official” releases.

Typo Attack is an example of the latter. Enjoy the video below, and don’t forget to subscribe on YouTube for more!

header-4165360

Atari A to Z: Saboteur!

I never played Clive Townsend’s classic open-structure 2D platformer Saboteur! until his recent Nintendo Switch version, which I absolutely loved.

Imagine my delight, then, when I saw that some talented AtariAge members had taken it upon themselves to port this classic game to the dear old Atari 8-bit. How would it come out, I wondered.

Pretty damn well, as it happens; some speed inconsistencies aside, we have a very true port of a ZX Spectrum classic here — now available for any Atari fans to enjoy! Check out the video below, and don’t forget to subscribe on YouTube for more.

header-4165360

Atari A to Z: Rainbow Walker

Today we pay another visit to a beloved publisher of the Atari 8-bit days: Synapse Software — and one of the company’s most well-regarded games.

Rainbow Walker isn’t an especially original premise — it’s a Q*Bert-style game in which you have to hop on all the squares to change them to the correct colour — but the remarkable thing here is the incredibly slick presentation, featuring a gorgeous 3D effect, smooth movement and some fancy special effects. It’s not hard to see why the game is regarded as one of the finest in the Atari 8-bit’s library.

Enjoy the video below, and don’t forget to subscribe on YouTube for more.

header-4165360

Atari A to Z: Qix

I love me some Qix, and it’s a game I developed quite an early fondness for thanks to the Atari 8-bit version I grew up with.

There’s an Atari 5200 version that is almost arcade-perfect available, but the Atari 8-bit edition went in a slightly different direction, making itself more distinctive and unique to the 8-bit platform in the process.

Enjoy my rusty Qix skills in the video below, and don’t forget to subscribe on YouTube for more!

header-4165360

Atari A to Z: Pole Position

You don’t just play Pole Position — you FEEL it!

Thus ran the back-of-box blurb for the official Atari 8-bit conversion of Namco’s classic “vanishing point” racer — one of the most important, influential video games of all time. Said conversion was extremely solid, and a big hit for my whole family back in the day.

See how I get on with the world’s most explosive Formula 1 cars in the video below, and don’t forget to subscribe on YouTube for more.

header-4165360

Atari A to Z: Octopus

Nintendo’s Game & Watch series of LCD gaming handhelds might not be the first things you’d think needed converting to other platforms — but on the occasions when we have seen adaptations of them, they’ve always been a lot of fun.

It helps that their simple gameplay remains somewhat timeless and thus easy to update with slightly fancier presentation without having to make significant changes to the mechanics. So that’s exactly what a group of Polish developers did on 2011: they took on the second of the “Wide Screen” Game & Watch releases, and converted it to Atari 8-bit.

The result is a simple but immaculately presented and enormously addictive little game. I give you Octopus.

header-4165360

Atari A to Z: Nibbler

Dot-eating maze games were a staple of both early ’80s arcades and home computers from the same era, as we’ve seen a fair few times on this series already.

Nibbler, originally released into arcades by Rock-Ola, became somewhat notorious for being the first game to allow players to score more than a billion points. There’s even a documentary about various attempts to pursue this milestone over the years.

The Atari 8-bit version was actually a pretty solid conversion of the arcade game. I have no idea if you can score over a billion points in it because I’m not that good… but at least we can have a look at the basics!

header-4165360

Atari A to Z: MegaMania

Activision may be a company that a lot of gamers like to steer well clear of these days thanks to issues like predatory DLC and microtransactions, but back in the days of the 8-bit micros, they were one of the finest companies out there.

They credited their programmers and designers, they put out games that pushed the boundaries of underpowered hardware such as the Atari 2600… and they just made great games, full stop.

One fantastic example is MegaMania, a thoroughly weird but extremely enjoyable fixed shooter that will get you bobbing and weaving between waves of hamburgers, engagement rings, bow ties and steam irons. No symbolism there, no sir.

header-4165360

Atari A to Z: Leader Board

Ah, golf. A good way to ruin a perfectly good walk, or something. Unless you’re playing it on your Atari 8-bit home computer, of course, in which case you don’t even have to get out of your chair!

Leader Board from Access Software wasn’t the first computerised golf game, nor was it the inventor of the power and accuracy meter system that many golf games continue to use to this day. But it did help to popularise the genre among home computer users, as well as cement a lot of conventions that have very much stood the test of time.

If you can play Everybody’s Golfyou can play Leader Board… in theory, at least. I can definitely do the former, so let’s see if the latter is true, shall we?

header-4165360