Atari A to Z: Ocean Detox

As we’ve seen a few previous times on this series, the development scene for the Atari 8-bit is, like with many other ’80s home computers, alive and well.

Ocean Detox, the game we’re looking at today, was the winner of an annual software competition run by the Atari Bit Byter User Club, or ABBUC. This competition attracts some of the most talented Atari 8-bit developers from across the world every year, and everything produced for it is always both high quality and well worth your time.

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

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Atelier Sophie: The Alchemist of the Mysterious Book – First Steps in a Mysterious New World

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After how beloved the Dusk subseries of Atelier has become over the years, how could Gust possibly follow that up?

By doing what they’ve always done, of course: completely reinventing the series and kicking off a whole new set of games. Doing so doesn’t stop the Dusk series from existing, after all — and it also prevents the series from stagnating. Not that it was ever at any risk of doing that anyway, given how much we’ve seen it varies between individual installments!

In this part of the Atelier MegaFeature, we’ll be taking a high-level look at the first game in the Mysterious trilogy, Atelier Sophie: The Alchemist of the Mysterious Book. Where did this game come from, what was the thinking behind certain aspects of its design — and what do we have to look forward to?

Continue reading Atelier Sophie: The Alchemist of the Mysterious Book – First Steps in a Mysterious New World

Atari A to Z Flashback: Star Raiders

After the relative disappointment of the Atari 2600 version of Star Raiders, it’s time to take on the proper version.

More accurately, it’s time to take on the Atari 5200 version, which tweaks a few things about the original Atari 8-bit version and adds proper analogue control, which is nice. It’s still an all-time classic, though, and if you can get your head around the controls in the Atari Flashback Classics port, there’s hours of fun ahead.

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

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Atari ST A to Z: Hard Drivin’ II: Drive Harder…

Back in the ’80s and ’90s, it wasn’t unusual to see developers for home computers take it upon themselves to make “sequels” to arcade games.

Hard Drivin’ II: Drive Harder… for Atari ST is a good example. It takes the basic format of Atari Games’ polygonal classic Hard Drivin’ and polishes it up with a better handling model, more tracks and a rather clunky track designer, allowing you to create your own challenges.

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

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Atari A to Z: Ninja Commando

Video games have always had a budget sector — and much like low-cost digital download games are often highly creative today, the same was true for the straight-to-cassette budget sector for the Atari 8-bit.

Zeppelin Games was one of the more noteworthy budget specialists, in that they consistently produced high-quality games and then released them for pocket money prices. Sure, you had to wait more than 15 minutes for them to load on the Atari 8-bit’s excruciatingly slow tape drives, but it was usually worth it!

Here’s Ninja Commando, just one example of Zeppelin’s excellent output for the platform. Check it out in the video below, and don’t forget to subscribe on YouTube for more!

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The Music of Atelier, Vol. 12: Atelier Shallie – Alchemists of the Dusk Sea

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Yes, it’s that time again, boys and girls — the time where we celebrate the sterling work that Gust’s sound team do on their flagship series, and each installment of the series manages to have a distinct, unique sound while remaining true to the franchise’s overall atmosphere.

Atelier Shallie: Alchemists of the Dusk Sea is a noteworthy installment in this regard, in that it placed Hayato Asano in a leading role on the soundtrack alongside series veterans Daisuke Achiwa and Kazuki Yanagawa. And anyone who is familiar with Asano’s other work on titles such as Nights of Azure and Blue Reflection will be immediately at home with the distinctive sound he brings to Atelier Shallie’s soundtrack.

So pump up the volume, sit back, relax and let’s have a listen to some particular highlights from Atelier Shallie’s substantial soundtrack!

Continue reading The Music of Atelier, Vol. 12: Atelier Shallie – Alchemists of the Dusk Sea

Atari A to Z Flashback: Star Raiders

Star Raiders is one of my favourite games of all time, and with good reason — it is one of the greatest games of all time. At least it is in its Atari 8-bit incarnation, where it was quickly regarded as the platform’s “killer app”, despite its early release.

Star Raiders for the Atari 2600, meanwhile… hmm. Well, they tried — though, judging by the masterpiece that is Solaris, developed by the creator of the original Star Raiders on home computers, they could have perhaps tried a bit harder. Stick to that original and best version, I’d say!

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

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Atari ST A to Z: Garfield – Winter’s Tail

My family and I were big Garfield fans back in the day, so naturally the prospect of some Garfield-related video games was an appealing one — even knowing how dodgy licensed video games tended to be!

Garfield: Winter’s Tail isn’t an amazing game by any means, but it does feature some excellent presentation and some creative gameplay. With a bit of polishing it could have been really good; as it stands, it’s a good example of what to expect from a licensed title in the 16-bit home computer era!

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

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Atari A to Z: Montezuma’s Revenge

A longstanding favourite of Atari 8-bit fans is platformer Montezuma’s Revenge, a game with an interesting story behind it.

I actually grew up with a copy of what turned out to be the unfinished 48K “preliminary version” of the game rather than the 16K version that eventually made it to commercial release, but both incarnations of the game are well worth checking out; truly classic platforming action, and an early example of open-structure 2D exploration gameplay.

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

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Atelier Shallie: Alchemists of the Dusk Sea – A Socratic Paradox

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And so it is that we come to the end of one of the most beloved subseries in the entire history of Atelier. Every Atelier fan has their favourite installments, but it seems everyone has a lot of time for the Dusk series as a whole.

With that in mind, it seems fitting to bid farewell to this part of the series with a look at how Atelier Shallie: Alchemists of the Dusk Sea wraps things up after your second playthrough — and what all this has meant for our journey as a whole.

After that, it’s time to explore brave — some might say Mysterious — new frontiers, but that’s a story for another day!

Continue reading Atelier Shallie: Alchemists of the Dusk Sea – A Socratic Paradox

The best of overlooked and underappreciated computer and video games, from yesterday and today.