This post is one chapter of a MegaFeature!
< Prev. | Contents | Next >
One thing that a lot of 21st century gaming enthusiasts aren’t a big fan of is the idea of the “20 hour tutorial” — the feeling that, for a significant chunk of a game, you’re being held back from being let loose on all the game’s mechanics until you prove you have a good understanding of them.
Of course, in some cases, a lengthy learning period is essential — and not always provided. I am still completely incapable of playing large-scale “grand strategy” games like the Crusader Kings series because I have absolutely no idea what to do, for example; in instances like that, I would have very much appreciated the software walking me through a complete game so I could get some practical experience!
Atelier Firis: The Alchemist and the Mysterious Journey adopts an interesting approach in that the first 15-20 hours of the game are very much a case of “proving your worth” — but at the same time, you’re afforded plenty of freedom to approach this task as you see fit. Let’s take a closer look at how that all works — and what it means for the game as a whole.
Continue reading Atelier Firis: The Alchemist and the Mysterious Journey – Proving Your Worth →