I am, if it were not already clear, really enjoying Mary Skelter 2. It’s a really solid dungeon crawler with some great characters, well-designed dungeons and some absolutely magnificent use of the concept of “risk versus reward”.
It is long, as modern dungeon crawlers tend to be, but what I have found with it is that once I sit down and play, time absolutely flies by. It’s not uncommon for me to play what feels like a little bit, only to save my game and discover that several hours have passed.
This is good, because it means that I can make solid progress in it without it feeling like a drag. And this is partly the reason why I wanted to set some specific time aside for it each week.
Continue reading Gaming on a Schedule, Day 3: Making progress with Mary Skelter 2