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The Neptunia series may only have been with us since 2010, but it’s already a mainstay of the modern Japanese gaming landscape.
It wasn’t an entirely smooth ride for the series in the early days, though; in many ways, given the extremely poor critical reception the first game, it’s surprising that we’ve seen as many Neptunia games over the years as we have done.
It’s clearly a series that creator Naoko Mizuno and developer-publishers Idea Factory and Compile Heart believe in, though — and one that fans have resolutely (and sensibly) ignored the mainstream critical opinion of in favour of making their own mind up.
And those who choose to engage with the series over the long term will discover both a franchise and a developer willing to learn from its mistakes, evolve over time and reboot things when necessary.
Continue reading Megadimension Neptunia V-II: Historical Context and Mechanics