A philosophical question for you today, prompted by a thought-provoking discussion I had with a friend the other evening.
It’s a particularly interesting question with regard to visual novels, which are regarded by some as not being “games” in the traditionally-understood sense, but it also applies to the interactive entertainment medium as a whole.
The question is a pretty fundamental one for anyone who chooses to make gaming part of their life, whether it’s as a casual hobby, something they share with friends or their favorite form of entertainment.
It’s this: Why do we play?
This article was originally published on Games Are Evil in 2012 as part of the site’s regular READ.ME column on visual novels. It has been republished here due to Games Are Evil no longer existing in its original form.