Senran Kagura (Series)

Affectionately referred to as “titty ninjas”, a series that began out of creator Kenichiro Takaki’s simple earthly desire to see 3D tiddies popping out of the 3DS’ screen has subsequently grown into something far greater: a diverse, well-written series with broad appeal, and a cast that has proven itself more than strong enough to break free from gameplay genre constraints.


Developer: Marvelous AQL, Tamsoft, Honey Parade Games
Publisher: Xseed, Marvelous
Available on: Various


Articles about Senran Kagura

Special Announcement: The MoeGamer Compendium, Volume 1 - Good morning, everyone! Today I wanted to share a very special announcement with you. I made a book! Yes, for those who would like to remove the “always-online” DRM requirement from MoeGamer’s Cover Game features, I now present to you the ideal solution for all your reading needs: The MoeGamer Compendium, Volume 1, collecting together … Continue reading Special Announcement: The MoeGamer Compendium, Volume 1
What’s in the Box: Senran Kagura Burst Re:Newal Bountiful Beauties Edition - Senran Kagura is a longstanding favourite here at MoeGamer, so there was no way I was going to miss out on a shiny new limited edition for a reimagining of the game that started it all. Marvelous Europe’s limited editions have been consistently good quality in my experience, and they’ve really outdone themselves with this … Continue reading What’s in the Box: Senran Kagura Burst Re:Newal Bountiful Beauties Edition
The MoeGamer Podcast: Episode 11 – Shadow of Silent Probotectravania in Time. Also Asterix - Hello friends, and welcome to another installment of The MoeGamer Podcast! After our fairly serious discussion last week, Chris and I decided we wanted to keep things reasonably bright and breezy this week, so it’s a mostly retro-themed episode as we reminisce about our memories of classic Konami. Hit the jump for the new episode … Continue reading The MoeGamer Podcast: Episode 11 – Shadow of Silent Probotectravania in Time. Also Asterix
Senran Kagura Reflexions: Shinobi Intimacy - Here in the West, we’re all thoroughly familiar with the idea of furthering your enjoyment of a game by purchasing additional merchandise to celebrate your love of it. Depending on the game, we might get action figures, posters, comics, books, soundtrack CDs… but rarely something “extra” in the original medium, unless a sequel comes along, … Continue reading Senran Kagura Reflexions: Shinobi Intimacy
Reflections on PlayStation Vita - At the time of writing, Sony has just announced that production of the PlayStation Vita will be ending in 2019, with no plans for a successor. This follows news from earlier this year that we’re counting down the days until the last Western physical Vita release, with many of the last releases coming in limited … Continue reading Reflections on PlayStation Vita
The “Build a Harem” Tag - It’s been a while since a Community tag post, so let’s let our hair down a bit, since the ever-charming Raistlin was kind enough to nominate me with some very nice words! This particular tag originated from Cactus Matt over at the excellent Anime Q and A blog — he’s a frequent collaborator with a … Continue reading The “Build a Harem” Tag
The One-Liner Challenge - Time for a Community tag post! This one looked like a particularly fun one, and after the lovely Irina from I Drink and Watch Anime specifically requested me to do one about games, who was I to refuse? The original tag came from The Awkward Book Blogger and was based around, as you might expect, … Continue reading The One-Liner Challenge
Altering Content and Self-Censorship Pleases No-One - Yesterday, DRM-free digital distribution platform GOG.com posted a lengthy interview with localisation producer Tom Lipschultz and team leader Ken Berry from XSEED Games, whose most recent localisation project Zwei has recently been released on GOG’s storefront. Lipschultz in particular has been known up until the time of writing as someone who claims to hold a … Continue reading Altering Content and Self-Censorship Pleases No-One
The MoeGamer Awards: Best Community - The MoeGamer Awards are a series of made-up prizes that give me an excuse to celebrate games, concepts and communities I’ve particularly appreciated over the course of 2017. Find out more and suggest some categories here! The first thing I’d like to celebrate is something that I feel is rather important: community. Over the last … Continue reading The MoeGamer Awards: Best Community
What’s in the Box: Senran Kagura Peach Beach Splash - I grew up with computer games in the ’80s and ’90s. Those who also grew up in that era know that means one thing: big box game releases! If there’s one thing I’ve come to really miss in the last couple of console generations, it’s big box releases of games on all platforms — not … Continue reading What’s in the Box: Senran Kagura Peach Beach Splash
An Open Letter to Kenichiro Takaki, Marvelous Games and All Producers of Games with Fanservice - A recent article published by PlayStation Lifestyle suggested that Senran Kagura creator Kenichiro Takaki has considered toning down the fanservice elements of his most famous series. Speaking with the site, Takaki-san reportedly said that he had pondered this possibility “a little bit… the game started out very small and that was the big selling point … Continue reading An Open Letter to Kenichiro Takaki, Marvelous Games and All Producers of Games with Fanservice
Destructoid’s Valkyrie Drive Review is More Than Just “Bad Games Journalism” - This week, Destructoid’s Jed Whitaker posted a review of Valkyrie Drive Bhikkuni, a PC port of a Vita game produced by Senran Kagura creator Kenichiro Takaki’s new studio Honey Parade Games. The review, such as it was, angered a lot of people — and with good reason, since it began with the headline “Dynasty Warriors for … Continue reading Destructoid’s Valkyrie Drive Review is More Than Just “Bad Games Journalism”
Some Thoughts on Localisation - Localisation is, it seems, a somewhat thorny issue these days — but it’s one worth discussing. Before I begin today, I’d like to emphasise that by no means am I attempting to present a “definitive” opinion here. By its very nature, this is a topic that is highly subjective and a matter of opinion, and … Continue reading Some Thoughts on Localisation
The MoeGamer GameCast: Episode 3 - In this episode, Midori, Yumi, Penelope and I talk about why so many modern JRPGs are flat-out ignored, Miss Kobayashi’s Dragon Maid and more. Midori also has a quiz for you if you want to try and prove you know more than your average Western games journalist about the JRPG genre in general. The original music, … Continue reading The MoeGamer GameCast: Episode 3
Waifus I Have Loved - As Valentine’s Day rolls around once again, I find myself keenly aware that not everyone in this world is fortunate enough to be blessed with a partner, lover, spouse or otherwise significant other as understanding, tolerant and patient as my good wife. At times like this, a man often turns to solace in the arms … Continue reading Waifus I Have Loved
Senran Kagura Estival Versus: Sights and Sounds - The Senran Kagura series has a particularly striking aesthetic that makes it instantly recognisable — and this is the work of not only its visuals, but its soundtrack, too. Combining the distinctive character designs of artist Nan Yaegashi with a delightfully rockin’ (and varied) soundtrack, Senran Kagura clearly has a keen awareness of the fact that successful series … Continue reading Senran Kagura Estival Versus: Sights and Sounds
Senran Kagura Estival Versus: Narrative, Themes and Characterisation - One of the biggest strengths of the Senran Kagura series as a whole is its comprehensive lore, consisting of numerous intertwining character backstories and its own take on Japanese mythology. Interestingly, the complete series doesn’t take a linear approach to exploring its narrative, instead breaking itself into three main branches: the “main” plot, the Versus plot, and the spin-off … Continue reading Senran Kagura Estival Versus: Narrative, Themes and Characterisation
Senran Kagura Estival Versus: Historical Context and Mechanics - The Senran Kagura series as a whole primarily has its roots in the brawler or beat ’em up genre, and while it draws mechanical influences from both classics in the field and contemporaries, it very much has its own identity. Exactly how Senran Kagura channels the brawler genre has evolved somewhat over the game’s several installments. The first game in the … Continue reading Senran Kagura Estival Versus: Historical Context and Mechanics
Senran Kagura Estival Versus: Introduction - Senran Kagura is one of the most consistently misunderstood series in the entire Japanese gaming canon. At least part of this is due to the outspoken nature of series creator Kenichiro Takaki who, legend has it, only created the series in the first place because he wanted to see breasts popping out of the glasses-free … Continue reading Senran Kagura Estival Versus: Introduction
Senran Kagura: More Than Just Life and Hometown… Much More - “Tits are life, ass is hometown.” So runs the catchphrase of Senran Kagura creator Kenichiro Takaki, and the unofficial tagline for the series as a whole. While Takaki’s sentiments are refreshingly honest in a world of increasing political correctness — indeed, supposedly the only reason Senran Kagura exists at all is because Takaki wanted to see breasts on the … Continue reading Senran Kagura: More Than Just Life and Hometown… Much More

Gameplay videos


Gallery


Localisation Notes

While Shiki is often depicted speaking Engrish in the original Japanese voiceovers, this was replaced with French in the English subtitles. I am pretty Japanese ninja!

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