Atari ST A to Z: No Second Prize

It was an exciting time when racing games moved from sprite-based “fake 3D” visuals to full polygonal 3D — and one gets the distinct impression that a lot of developers found the changeover a blessing, too.

For one, we started to see lots more attempts to simulate the experience of racing things other than cars; and many of these developers elected to explore a more “sim-like” approach, too, taking some cues from the well-established flight simulation genre.

One fine example that I hadn’t come across previously is No Second Prize, an impressively speedy motorcycle racing game. Check it out in the video below, and don’t forget to subscribe on YouTube for more!

header-4165360

Share your thoughts. Be nice!

This site uses Akismet to reduce spam. Learn how your comment data is processed.