Atari A to Z: Blue Max

Before we had “3D” we had the illusion of 3D, typically created through the use of an isometric or oblique perspective.

Various types of game experimented with this “diagonal” format to varying degrees of success, but Blue Max for Atari 8-bit is widely regarded as one of the best, successfully transplanting the shoot ’em up formula into a whole new dimension. Kind of.

Regardless of your feelings on the “realism” of the presentation, Blue Max remains a solid, challenging game — and believed by many to be one of the best games the dear old Atari had to offer. So let’s play!

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One thought on “Atari A to Z: Blue Max”

  1. Blue Max had a bit of a learning curve! I think it had taken me a couple of years to realise what you were really able to do. As a kid I spent most of my time bombing everything until I died. 😉

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