Atari ST A to Z: Go-Moku/Renju

Computers make good opponents for classic tabletop games, and have done since the earliest days of the 2600.

They get on with their turns rather than checking their phones or talking about the football (although 2600 board games on the hardest difficulty warn they may take up to 20 minutes to make a decision about their next move, which is almost as bad as my friend Sam deciding whether or not he wants to build the Well in Agricola) and they’re able to provide a reasonable challenge for both beginners and masters in a variety of disciplines.

Today, then, we look at an entry in Atari’s “Mindgames” range for ST: it’s Go-Moku/Renju, two very similar “five in a row” games very loosely based on classic Chinese game Go.

Find a full archive of all the Atari A to Z videos on the official site.

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