Atari A to Z: Up Up and Away

Some days it just feels like everything is out to get you, when all you want to do is go for a nice peaceful ride in your beautiful hot air balloon.

Of course, in Ringblack Software’s Up Up and Away, everything literally is out to get you, whether it’s punks on the ground throwing rocks at you, birds who have apparently been eating nothing but razor blades for the last week or even Mother Nature herself.

This “avoid ’em up” goes well beyond “NES Hard” into a whole new territory of difficulty. If you even clear the “training” level you’re doing well… but I suspect you’ll be plummeting towards the ground long before that happens.

Follow Atari A to Z on its own dedicated site here!

One thought on “Atari A to Z: Up Up and Away”

  1. Up Up and Away reminds me of the Jumper series of independent platforming games in how your main goal is to survive rather than defeat enemies. It certainly seems difficult though; some of those obstacles only take up a single pixel.

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